Hi! My mayatomr plugin is not in the maya plugin list. does anyone know how to solve this issue? Id try this http://knowledge.autodesk.com/support/maya/getting-started#?sort=score but the directory or similar does not exist on my system. Thanks!
hello I'm trying to make the object follow the curve that I made in maya and export the animation in ue4 but when I import the animation the constraint are not following so the objects is not flexing and following the curve. anyone know what I'm doing wrong and how to make it work the orange is maya and the white scene is…
Hi all I am starting my job as an instructor for Maya in a small academy, I want to do my level best to achieve international level of curriculum, so need support from the entire community on forming a wonderful roadmap to mastering Maya for the students, I am planning on teaching modelling as a core and other tools as a…
I'm trying to render an AO map using the Transfer Map tool in Maya 8.5. It looks like it works reasonably well at low resolutions as high as 512x512. However raising the ray tracing above 16 or scaling the map up produces a crash. It says it cant allocate 21mb's to do it. So how do I increase my Maya memory in 8.5? This…
every 3rd or 4th time I go into High Quality rendering mode in Maya it freezes for a few minutes and my wacom tablet driver stops working. I get a little pop up telling me to reinstall the drivers Its starting to piss me off, as it means having to restart my computer about 20 times a day. But its such a weird problem I…
Recently, I started learning Maya because why not and because its industry standard now. Its nice overall but there are a few features that i use during my workflow in 3D Max which i haven't been able to locate within Maya like for example, Position Transform as in the that little popup box that allows you to set the exact…
so Iv exported form maya in FBX format, go to import and I get this wonderful result. Now unity and maya have no problem reading the file correctly but it seems max keeps fuking up my meshes. There are three different rigged bodies on this character: the top, the middle armos, and the bottom. Its like its sucking the…
Previously in Maya 2013, I used to just go to render panel, and as simple as batch bake, choose ambient occlusion from the drop down menu and within seconds I had a AO map... but in Maya LT all changed, this is what I got out of turtle texture bake: https://www.dropbox.com/s/q1r88ehxskuz7l3/screenshotAO.png Can anyone help?
Hello there! I had the same problem as well... Spent a lot of time looking for info about this weird behavior and nothing at all :poly141: Finnaly I found this topic and went further ahead reading info on Maya Crease Sets. Here's the solution: You don't need to worry about creating infinite crease sets for as much as…
Assuming you don't want individual parts of the forklift to move just turn on backface culling in maya's viewport and model however you want, merge everything together and export as FBX...thats the short of it. Realistically you want to set up Maya's units to match UDK's units scheme before doing anything else, explained…