hello I'm trying to make the object follow the curve that I made in maya and export the animation in ue4 but when I import the animation the constraint are not following so the objects is not flexing and following the curve.
anyone know what I'm doing wrong and how to make it work
the orange is maya and the white scene is ue4 sorry for bad quality
link : https://imgur.com/a/aNp6wFN
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