I've not upgraded to 2018.2 at home yet but i hacked the version number so I could open the file. so I can see where you're going with this and I've hit a number of roadblocks caused by the same underlying issue - which is of course that you have no access to mesh information within the compgraph. firstly - your lead tech…
I'm sorta new to Houdini and have been following quite a few tutorials including buying some on Udemy. This is my first time trying to build something from scratch without guidance and have run into my first blocker. I'm trying to generate a fence which consists of a curve and an HDA that generates the wooden board. The…
There are a lot of ways to work with zbrush, that's why it's such a good tool :] Some workflows I can think of are: A. You can work with dynamesh all the way, then do a retopo and reproject your details back with subdivs. B. You can work with dynamesh just to get the silhouette of the model, retopo that, and start using…
I'd suggest .obj because I assume you're only porting static mesh geometry too UVW in Rizom?, whereas blender's fbx format will store complex data and scene hierarchy which can be a bit tricky, in my experience.
No, Substance Painter offer less options for hand painting. For example in 3d coat you can Shift select several brush dabs and paint them randomly/ alternatively . 3dcoat also has a kind of "roll" brush that could use long picture that you can roll along brush stroke , like Zbrush. It also have a spline tool you can draw…
I CAN has jorb! I'm super happy to announce that I've just signed on with Facepunch Studios as a remote artist! I now get to sit around in my underwear all day and have beer for two out of three meals. It wouldn't have been possible without the great folks here at Polycount, so thanks everybody! Except that one guy. Man,…
As @mcgreed says, plus with uving for lightmaps the usual rules can be bent: forget about distortion and 1:1 scale. Try to have as few seams as possible to reduce padding and bleeding and use as much space on the sheet as you can. Also, you texture channel is 1:1 and can be scaled right up to fill the sheet.
[ QUOTE ] Always check the minimum system requirements for games that you buy. [/ QUOTE ] I suggest you treat the RECOMENDED system requirements as the min spec, add 10-50% to it and you have the system you actually need to enjoy the game. Min spec means it will run, it makes no claims about you actually enjoying the game.…
Hello everyone. I am organizing my folder after a small project. I just want to keep the main Substance Painter file. Can I delete the ".spp.painter_lock" file? Will it result in any lost data if I open the file next time?