New BABY! Ava Dennis Singh was born June 12 at 1:18 pm. She weighed in at a tiny 5lbs 3 ounces. She's tiny but strong. Autumn's doing great and things couldn't have gone smoother. Autumn still looking gorgeous after 5 hours of labor. This pic was taken just a few hours ago when I picked up my ladies from the hospital.
Hello everyone. I'm guessing and hoping this will probably be a pretty easy question. I've exported two versions of the same model from Zbrush into .obj files, 1 at the initial level and the other at subdiv level 4 that I was hoping to bake into the first as a normal map. Trouble is, within the viewport I'm getting some…
Here's something I stumbled across on the internet, made by artist Shawn Smith. He's done a bunch of these voxel animals. http://www.shawnsmithart.com/images.htm
Hey guys! I'm setting up a rig for my character for ue4. My character has hydraulic rams. I set up a look at constraint in max for the hydraulic ram, but when I import it to ue4 it doesn't seem to accept that. So can I set this up in ue4? If So how do I do that? Thanks!
No other suggestions that haven't already been mentioned, just give your resume out to everyone you find or search for. If anyone you send your information to is interested in you, they will have you sign a contract agreement, you should read It through TWICE. Most likely will be a 'work for hire agreement' which means if…
Here's the video. This is my first reel, and I'm by no means an experienced video editor, but I'm doing what I can to present my work in a polished fashion. Any feedback is appreciated! https://www.youtube.com/watch?v=bDSY2KVDdaA&feature=youtu.be
Hi all, I'm a student and I got my first job offer as a 3D Artist, which is really great. I've been offered a contract but I need a little help. Because I'm not sure wheter to agree with the terms in the contract. Could someone hit me up with a PM who's got a bit of experience with contracts. Cant really say too much about…
Yeah I gotta agree on the foliage. It looks really nice in motion and zooming in. Any time you stop it looks like some cool painterly concept art foliage. While it does have a little bit of WoW's flavor, I have to agree that it has it's own approach. I keep watching the gameplay trailer over and over watching for all of…
I did that when i switched to adobe cc. But both times i noticed quixel couldnt install some c++ library at the end. But i do have scale for textures when i use a model, just not from NDO and without a model.
I just finished my month long project in making this. Just wanted to see what you guys think it needs. Heres the link: https://www.artstation.com/artwork/Q5QRB