Hey All! I've seen amazing pixel art here, especially love the demake dump. I'm the developer of the new game Retro City Rampage. We're running the first of many fan art contests to come. The task: To draw the PLAYER carjacking a flaming DLX-88 sportscar with his sweet light gun! You can add anything else to the scene you…
Hi guys wanted to share some new fan art animations i made from Sword Art Online 2. Hope you like them! also any feedback would be super! (ノ◕ヮ◕)ノ*:・゚✧*:・゚✧ [vv]134588897[/vv] [sketchfab]b1b63da9a2214bba85f384beabaabb33[/sketchfab]
My best wishes for her and her family. BTW, for me, it's incredible to see this kind of things happening, because they would not need to ask for funds in my country (sanity it's free), and we have insurances aswell.
We are currently a 4-person team with just over 50 combined years of game development. With roughly 30 of those combined years being in AAA development, having shipped many well-known titles in director-level roles, we bring a good amount of experience to the project. Personally, I've worked on games for the last 13 years,…
TeeJay, Skylanders is great fun. i play with my son and it really is fun. I've also played solo. It is a really cool mechanic and the games fun in general.
Hi Have you got any methods for real time realistic or stylized hair and fur that you can share or have knowledge about. Also any techniques for physics influenced hair in Unity, UE4, Lumberyard and so on. Here are some examples…
Hi everyone I recently started a project, treasury courtyard fan art from uncharted 4. My main goal is to level up my modeling skills, learn how to create vegetation, tile textures in substance designer, unreal master material and lightning. Hope i can finish it =) I plan to add new progress on the environment every two…