We are small independent developer called Excalisoft and are currently working on a 2D MMORPG project (grown out of an hobby), though with our growing ambitions we find ourselves lacking hands in the art department. We are looking for an artist to help create assets/animations for our game on a regular basis so we can keep…
We're looking for remote people like yourself who use 3dsmax for modelling, rigging, or animating (mostly the first two). I am screening for people and once I find them I send them to the 3d gurus currently working on the various Dawn of War Modding projects. These "gurus" will have no problem communicating with you on…
This is a paid task for a new game developer in Southern California - we envision it as a relatively quick prototype job, with more potential freelance/on-site work depending on the outcome. We need help with a task rigging and animating a rudimentary run cycle with provided 3D demo character. Character must be rigged and…
We are looking for a junior 3d artist/animator to join us at fuzzy-frog games ltd, a small games development studio based in Nottingham UK where we produce fun and vibrant 3d games for IOS and android. Initially on a 6 month contract, we require a junior artist with a strong portfolio displaying good skills in character…
I am studying Modular Modeling methods, their efficiency, drawbacks, etc etc. I have learned a lot how useful the method is for house models and environments but I want to look into how Modelers tackle it with organic models, like Human characters or animals. Its easy to see how it would be done with animals like…
I've been trying to figure this out for awhile now but I just still don't get it. How do people make hairs like these and have it all connected as one continuous mesh? And I'm especially confused on how people make the back of the hair as well, the scalp part I mean.
Hey guys, I am in my 3rd year at University and have been working on my Final Year Project! I will be investigating into animated normal maps and using them to enhance a facial rig. Most of you will know this but a few examples are the Uncharted series, MGS4, L.A. Noire etc. The aim of the project is to present the outcome…
Hey everyone! I've been working on some animated foliage for UE5, check it out and let me know what you think! Youtube links Grass: https://www.youtube.com/watch?v=m05HyOykfzE Flowers & mixed foliage: https://www.youtube.com/watch?v=d3DQBfDPKNw Available at Gumroad: https://yotomocg.gumroad.com/l/edciy Cheers!
Hey guys, I just wanted to post this here in case any of you don't frequent the other sections of polycount. Polycount has partnered with Reallusion for our very first Animation exclusive contest. It's well on it's way right now, but the deadline was just pushed back by a full 4 weeks, which means if haven't started, you…
Hey guys! So I'm having a problem and for some reason I am completely failing at finding out the best way to do this with google. I've never turned my animation renders into gifs - just videos. Now that I'm trying to post my animations up on the net suddenly I've realised I have no idea what the best way to turn my renders…