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Small but paid Rigging/Animation job - Maya

This is a paid task for a new game developer in Southern California - we envision it as a relatively quick prototype job, with more potential freelance/on-site work depending on the outcome.

We need help with a task rigging and animating a rudimentary run cycle with provided 3D demo character.

Character must be rigged and animated in Maya 2009
Provided character will be ~5300 triangles
Good communication and ability to follow instructions is a must.
This is a small job and we'd like to have a quick turn around on this.

PM me with your portfolio/demo reel, ways of contacting you and I'll provide more details.

Thanks,

Ivan

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