Hi everyone! I am currently looking for a full-time job as an environment artist. I would like to hear any feedback and critique for single work or the whole portfolio! I plan to add one UE5 relighting piece to it recently. Should I add or remove any other pieces? Portfolio…
Hi I'm kinda struggling whilst practising at following the methods outlined in this Dota 2 guide on colour and value - https://help.steampowered.com/en/faqs/view/0688-7692-4D5A-1935. Specifically, under Color Mixing and Character Color Key Palettes. I'm trying to replicate the palette from the latter. This whole time, I've…
Thank you Benjammin! The problem is Photoshop color picker is in srgb and there is no linear option, same in 3ds max if I am not mistaken. I tried to calculate values by using that as a reference: https://marmoset.co/wp-content/uploads/2014/01/materialref03.png Roughness: Material Linear Srgb 0-1) Srgb(0-1) Srgb(0-255)…
Me making yet another environment scene. =) This scene mainly about a Theater being the prime focal point for the Main Street environment. As an added challenge I'm looking to set it in 1980's as well as set it to a mid-western town. Another key to this scene will be to push for more optimized Shaders to get the proper…
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Hi there! We are Matthias and Oliver from "Project Paranoia". That is the working title of our current project: A Point & Click adventure in classical "LucasArts" / "Thimbleweed-Park" style.Currently, we're looking for people who want to collaborate and to supply graphics (pixelart). What is "Project Paranoia" about? Alice…
What’s up guys, I’m currently working on a model of the Equalist biplane from the Legend of Korra. This will be a highpoly to lowpoly game asset,
fully textured, and hopefully I can get to rendering in UE4. I want to make this thread for documentation and critique. This biplane is a three-engine
bomber with a dieselpunk…
Hello everyone! I did this design project two years ago, you may have
seen it. I wasn't
particularly convinced by my previous renderings made with Keyshot. So I decided to
present you a new series of renders made with Redshift on Cinema 4D.Small reminder, I set myself on a challenge : a modern remake of the…
Hello polycounters! Here is a showcase of a somewhat larger project i had a pleasure of working on : https://www.youtube.com/watch?v=S4jpfYmRML0 Currently available on Unity Asset Store: https://assetstore.unity.com/packages/3d/environments/sci-fi/vr-buildings-scifi-pack-195229 model model model model model More on…
I recently wrapped up my latest project which is a western take on the Colt M1861 Navy Revolver. Modelled entirely in 3ds Max with slight damage done in ZBrush. Textured using Substance Painter and Rendered in Marmoset Toolbag 3. 4K texture 19216 tris Overall I'm pretty happy with the way it turned out. I spent a lot of…