I just found this: [ame=" https://www.youtube.com/watch?v=JaKkHHjVPtU"]https://www.youtube.com/watch?v=JaKkHHjVPtU[/ame] Looks pretty amazing for game dev, i wonder how much does is worth because the price for a team of 5 people is insane(close to 10k dolars). Do you know any other alternatives to this? It's pretty hard to…
Hey all, Pretty straight forward question. I'm trying to bake a normal map, I've separated the object to explode. My object has about 10 pieces. My issue happens when I'm trying to increase the envelope on some sub objects only. It works for the 1st 5 but as I make my way down the list it stops moving, no increasing, no…
Hey, it appears I've found a bullet-proof way to crash my ZBrush in 10 seconds. *hooray* In case you want to see if you can reconstruct this behavior, the steps are: 1. Drop to Canvas 2. Drag out new instance of object in 2.5D mode 3. Move Object 4. Drop again 5. Drag out new instance 6. Crash! (7. If it didn't crash at…
Hi! I am trying to sculpt rocks in Zbrush, but i find my results to be quiet messy and looks like i'm trying to add too much into it. I see a lot of pictures with rocks that has very clean details along with hard edges. http://vincent-gros.com/wp-content/uploads/2014/03/Cliff_Rock_01.jpg This is kind of what i'm after, but…
Hi Guys, What human body model shall I get for Human Anatomy reference, what is everyone using in the industry these days? Fairly large would be good, maybe 50-60cm. I would really like a split body like the one below but might get two models if there is one with outer muscle to core muscles as well? And I would like a…
Hi, i just got a new GTX 970, and all was good in till I went in to Maya 2015 and an error popes up "VP2 Error : Failed to initialize graphics device." i got really scared and opened some projects of mine and they all seamed to look fine, when I render them everything went well to the only problem is that I can not can not…
Hey Polycount, unfortunately I dont post that often. Anyways, here is my latest 3D endeavor. It all started as a quick practice/study to learn hard surface techniques in Zbrush, but quickly mutated into something that I felt needs to be finished and presented to the awesome people of the internet! Design inspiration and…
Good evening polycount, I have been in the simulation for about 5 years now, but my dream is to make games. But I have had no luck when it comes to finding a job in the game industry. I am constantly working to try to better my self as an artist. I would love to hear y'all's in put on my portfolio and how I can make it…
Hey, My name is Paul Campbell I am currently undergoing my Masters course in professional practice in game development(Abertay University, Scotland) and needing some help with one of my core assignments. As part of my course I need to contact 4 Professionals in my chosen area of Specialisation with a minimum of 5 years…
Thanks for the reply. Decals won’t work here unfortunately. Ideally a unique 0-1 would be what I use, but the asset it too big. vertex painting wouldnt work either because there’s tons of colors. It’s basically a giant uniquely painted statue, and there’s about 5 of them all different thats why I thought maybe just tiling…