Hi! I have small question. Have u any advices how to make quicker renders in 3ds max for animation? Animation, not just one shoot. I need to make animation of building wizualization. It take ages.... Or i should export my project and do it in another program because 3ds max isn't created to do things like that...? I…
Hey everyone, I have a quick question with 3DS Max - I'm trying to create an animation where my camera circles around a model of an apple, and as the camera moves, segments of the apple fade out/fall off (whichever is easier.) I'm having an issue working out how exactly to do this - I have it all set up fine camera wise,…
Hi everyone, our current animator that was working on the main character recently started to be busy with work, not having enough time to dedicate to the game we are doing. We are in need of a new animator that can work on the main character. Right now we have more than 70 animations done by our ex animator and Vlad, but…
Forgot the question mark at the end ugh... I made a short sniper animation test with a rig that uses CAT animation. When I render it and open the movie there is only a picture displayed in the movie for about a second then it's done. In other words, no animation was rendered. How do I fix this?
Our fantastic little team needs someone to animate our models. I'm Dayvi, I'm making a game called 'Hamster, Eagle Hunter' and I need the help of a 3D Animator. You can see some of our art here: hamstereaglehunter.com/gallery Your task will be to take our models, some of which are rigged and some not, and give them walk,…
Hola! I've been working on a schoolproject for a while about comparing animated characters with non-animated and how they are perceived in their different states. This is a clip from the the Joker interrogation scene in The Dark Knight. All feedback is welcome, including the quality of the animations and also how well it…
CAT Rigs have by default the walk animation when you go to Animation Mode Toggle, how can i change it? I tried loading a BIP file in the Clip Manager but that creates a new CAT Rig instead of adding the animation to my existing CAT Rig.
So, I'm using Maya to model and animate models for a game that I'm designing in Unity. An animation I want to do is having my character reach for the door, turn the knob, and walk through the door. The Problem? In a game environment, the door and the character are two separate elements. How I'm imagining going about this…
Hi there, So, I want to edit some animation of a mmorpg which is in development(old game witch has been shut down more the 12 years ago) and some of them are boring and a lot of skills animations are the same. The thing is that on the client the only animation files are .kfm witch are not supported by Blender or Maya. I…
Hey guys, I've got an object here in 3ds max, and I've got cables attached to the bucket of some large machinery. I've done little to no animating thus far, and I'm running into an issue when I try and think of ways to animate these cables. I want them to follow the scoop and the arm of the machinery as it rises, but the…