We've teased it now for a few days and today we're finally ready to announce our next contest: the VG REMIX! Brought to you by Polycount & Sketchfab, the VG REMIX is a short, 3-week long contest where artists will create lowpoly dioramas of a scene from one their favourite videogames. These depictions do not need to be in…
Wacom has announced two brand new Cintiq models. New models include the 22HD and the 24HD Touch. Read more about it here: http://www.engadget.com/2012/07/10/wacom-cintiq-22hd/ We're discussing it here: http://www.polycount.com/forum/showthread.php?t=102022
http://www.kickstarter.com/projects/1461411552/elite-dangerous?ref=live Elite has gone down in history as one of the most successful games of the 1980s. It was the first open world game in which the player can freely roam a vast space. It was the first true 3D game too, and set many other benchmarks. Ian Bell and I set…
Lucasfilm will combine video games and movies to axe post-production process http://www.theinquirer.net/inquirer/news/2295956/lucasfilm-will-combine-video-games-and-movies-to-axe-post-production-process
Hi guys. My apologies if this is the wrong subforum, it's the only one I could find that seemed the most relevant. If anyone's familiar with Tom Shannon's TS Tools for importing Max objects/scenes into UE4, I'm basically trying to modify that to make it a little more "one click solutiony." With the TS Tools you have to…
Hey folks! We are looking for a talented hard surface artist for Fortnite here at Epic Games. The person in this role will be responsible for the following: * Modeling high poly and low poly and texturing assets including guns, melee weapons, hero abilities gadgets, and mission objective props * Outsourcing management;…
I played me some carmageddon 2 for the first time in years a few weeks ago and after seeing the modding community still alive i went and made a couple of cars for old times sake. The engine only supports diffuse + alpha and is pretty much 100% fullbright, so some of the materials don't read exactly how i'd like. These…
Hey everyone! This is the first time posting anything ive created, generally im still learning through what I create as im trying to get a head start on learning 3ds max and the features and functions on game asset creation mainly characters and props before i get into uni. Im hoping to improve through feedback and…
Hi All, I am using 3Ds Max version 9. I have 2 looping .bip files that I am using to create a new seamless loop with Character Studio's Motion Mixer. I would like to make the transition seamless between the two? I have lots of these to do so I am trying to get a good work flow down. The issue is that the last animation…
Hello , always working with my crysis thingy , I woul dlike to ask you esperts how I coul dapproach some detailing of my beach , in this moment I was thinking of some scattered shells , should I model them and scatter around or I shoul dinstead use an alpha map decal ? and in case on this could I add a normal map or bump…