Is anyone else having issues with the workshop right now? Sometimes when I select a hero and a slot, then click the geometry there is only a slot for textures, like the button for uploading geometry is just gone. Then on the few times when all the buttons are there my bindings and textures don't import properly, so the…
We are looking for a animator to do some heavy lifting for the 3D artists on the project. Rotting circuits is the title you'll be working on. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. What's in it for you: this is a perfect opportunity for someone looking to add to there…
disk brakes are not a very recent thing on bicycles, actually. have been around for 10 years or so at least. for my next bike, i want them, too. v-brakes just don't cut it sometimes. an aluminium frame recently broke while i was on the bike (few years old stevens 852 comp frame). is carbon more stable?
Hey there guys, I have come across this issue when i try and bake this one mesh. I have cut seams where all the hard angles are and have set smoothing groups to all the shells. This error does not occur at the bottom where there is a similar shape for some reason. There are no double verts/edges to be found either. Any…
Whenever I mirror any objects in 3DS max and import them as FBX files into unity they appear flipped. Is there something I need to do inside 3ds max to stop this from happening. Is this related to the objects pivot when it's mirrored in 3ds max?
Hello! I'm having some trouble with blueprints. I just copied & pasted the blueprints from the FPS demo into my project (You know, for a fast and easy test) and then my character looks completely out of scale because the camera is near the ground, the weapon only fires in the X axis and there's another weapon just where…
Just something i've been working on lately to refresh my low poly modeling. The scene has texture maps ranging from 128x128 to 1024x1024. The ground was not meant to be a mesh on its own just to help create the scene. All crits and comments are greatly appreciated! Poly Count; Faces: 1663 Tris: 3354 My reference can be…
So yeah, when I use Pinch brush with Wrap Mode on I get a very bad result. Looks like the brush ignores Wrap and pull polys to main cursor. Does anyone know if there is an alternative pinch brush that does work with Wrap Mode?
So previously I used to be able to use the curve stroke with just the standard brush or inflate etc to create cleanly tapered strokes by adjusting the size variable in the curve modifier. In 4R7 I can't get this to work, did they add a step? The only time the brush will stroke in curve mode now is if intensity and size are…
The Facebook group link returns an amazon access denied when pointing to a b1.exe. I changed it to a 2 and away she went: https://s3.amazonaws.com/mset/download/release/toolbag_install_304b2.exe