To help start our company we're looking for a Unity Programmer to help build a series of 2D/ 3D Hyper Casual Game for Mobile Devices. We have games that are half done, we have games that have yet to be started, but most importantly they have Design Documents. I will be available via Discord, pretty much 24/7. I myself am a…
I did a study on the skull and its muscles. It really cleared up a bunch of things although I still don't understand cheeks very much so any help on that subject is very appreciated. (John ate too many sweets so all his teeth fell out)
A small suggestion about this one: If you find yourself constantly checking the clock to see if you can give a break, it can be difficult to focus. This little program can help with that. It will be great when you get accustomed to working until the break bell rings no matter what. http://www.focusboosterapp.com/
this thing is freaking awesome dude. kinda curious to how the arm helps with loading in conjunction with the right side loader - can you explain a little how it will work? maybe i'm just blind also, I'd like to see a full view, I'm curious how it will be held and look overall
I want to do some mocap cleanup in Motion Builder. I've watched a few tutorials and tried a few things but none have lead to a satisfying result. My mocap clips have a huge amount of noise because the mocap setup I've used is not a professional one. My goal is to remove that noise, and do a bit of correcting (foot not on…
I have this model im making in 3DS Max (2008) and im first making a high poly model, then baking it into a low poly model for live rendering (Crysis). Its a hard surface model (space ship) and I decided to draw in the panel lines and rivits using normal bump (height) mapping. It looks great, but wont render into normal…
Hi. Hope you guys can help me with this. have spend a couple of days trying to work this out already. btw It's the first time I'm working with games (Have been using Maya for some time). I'm Currently making a racing game for a school project. I have imported my terrain mesh that i have modelled in Maya and found two…
Good Day Ladies and Gentlemen, I just started working in Substance Designer for some time now. Right now I am doing tutorials and having fun so far. My goal right now is to create a Rough Wood texture, which I will use for game assets. (Like this one) I want to use it for some game assets within a medieval setting. This…