Hey guys, Where can I find a good technical tutorial or techniques in order to create a level design for a game? Im pretty new and I need technical help Thank you :) )
Hi I wanted to ask if is possible , and in case how , to import two objs in mudbox and paint with stencil projection on both , but in order to have two separate textures for both , that will share the seams ... ???
Some cool models... I think I like some of these better than many of the Q4 models. http://www.worthplaying.com/article.php?sid=33650&mode=thread&order=0
Hello! I'm new here. have lots of questions I have issues with retopology ( I have no idea how it should look like) it's an asset, no animation so far. tris limit is 7k. but I've used a bit more than 2k (do I have to use 7k tris, if the shape is ok? or it isn't..) should there be only quads, or triangles also ok.. should I…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We like creating family-friendly games that are transformational and fun. Presently, we focus on creating a wide variety of innovative gaming experiences including theme park…
Searched to see if anyone else had made a thread yet. didn't see one. Anyone else going? Beers are in order. Got a company pass so I'm going Saturday only.
Hello there, I have this UV map, where some of the parts are overlapping. I need them to be seperated in order to correctly apply textures to it. How can i seperate the parts in the UV?
Hello Guys, Its been a very long time since I have posted any work on here. here is a recent side project I had going. Hires to texturing (in that order yo)
http://www.shacknews.com/onearticle.x/39744 Let's see, freaky monster, swat guy, sewer level, industrial scene, crates, fire in background, weapon that could be a shotgun. Everything seems to be in order.