Well, I agree with what everyone said about the video. Noone wants to have to sit through a video. Unless it's absolutely necessary due to some sort of dynamic component, and short, it's a waste of time. Also, I can't image how you think this is an effective home page: Seriously? A slideshow of pixelated artwork behind…
@stororokw Thanks ;) ! I am trying to keep the whole hair model somewhere around 20 ~ 30k tris which similar to FFXV spec for main char hair. As for flickering shadow , seem like latest update of UE4 fixed that :D I just use a really sharp looking alpha mask with just decent width hair strands. anyways , not much update so…
oh so moderators edit posts to conform with their personal tastes here awesome anyway seeing as my opinion wasnt good enough first time around, i'll try for round two. First person weapons seldom are seen upside down... And (of course, depending on the engine) it's generally a sick idea to give art some extra pop by baking…
Hey guys :D I think I'm gonna take on the Asian inspired environment. However, I think I'm gonna twist the art style a bit. I was thinking of doing a more realistic environment, but still have a touch of stylized on it. Here are a few reference concept pieces that I'm thinking of for this project:…
Hey guys, I recently completed my Mentorship term at Think Tank Training Centre and here’s how it went: "Oriental Factory [Think Tank Online Mentorship]" by Vedant Bramhe https://www.artstation.com/artwork/BXgkrz Please check it out and appreciate all the support! Cheers
Hi, I'll tell you my honest opinion. I find that your portfolio in general shows that you have an eye for detail, you just need to polish some things. I'll go over your artworks individually, it might sound a bit brutal at some points but it's just to raise your bar higher and have a realistic view of how things are.…
Update 2-27-2017 I finished up a video fly through finally! Check it out https://www.youtube.com/watch?v=pwtD_fCq3Oc Hey everyone! I'm always drooling over all of the awesome artwork on this site. You guys definitely motivate me to keep pushing, when I see a lot of the work on here. I don't post on here as much as I should…
Hello folks ! Here's the last character I've made for Akeytsu, it was the occasion to sculpt more freely than I used to on a organic model =) Full project link : https://www.artstation.com/artwork/QrxgdL Made with : - ZBrush (Sculpt) - 3dsMax (Modeling/UVs) - 3DCoat (Retopo/PBR Textures) - Akeytsu (Rig/Skin/Anim) -…
Hello. :) I'm going to start learning character modelling and I've chosen this awesome concept by Alia Zhang for a start. https://www.artstation.com/artwork/oOB6rL I like how cute it is and how it has all those cute details like a pouch and a book on the belts around the waist, can't wait to sculpt them out. So far I have…
Just received an email from the AIAS. Looks like an interesting avenue for people who have released titles, to showcase some of their art. http://www.intothepixel.com/ Now in its sixth year, Into the Pixel is the one annual opportunity for video and computer game artists to have their work critically reviewed by experts in…