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PetrusTaurus - Akeytsu

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Vexod14 polycounter

Hello folks !

Here's the last character I've made for Akeytsu, it was the occasion to sculpt more freely than I used to on a organic model =)

Full project link : https://www.artstation.com/artwork/QrxgdL







Made with :
- ZBrush (Sculpt)
- 3dsMax (Modeling/UVs)
- 3DCoat (Retopo/PBR Textures)
- Akeytsu (Rig/Skin/Anim)
- Marmoset Toolbag (Bake/Lighting/Render)
Special thanks to my old anatomy teacher & mentor, Jean-Baptiste Reynaud for his precious help on anatomy part explanation

I've made this model based on a concept art by Guillaume Normand https://www.artstation.com/artwork/EVn2a0 to serve as a quadruped demo model for Akeytsu, a super cool animation software made in Lyon, FR (yep, we're quite proud of that ;))

In case it wasn't obvious, yep, I LOVE this toolset a lot ♥♥♥

This new dude allows you to see that not only biped characters are possible to rig & animate in Akeytsu, but also a wider range of anim-able (things ? ^^"). I'm personnaly using it since 2016 and I've rigged all my lil puppets with it =)

Don't hesitate to try it !

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