i recently bought this snowboard Nitro swindle 2013 Camper, does any of you snowboarding too? i'v been snowboarding since 2011 my previous board was a D ceant a cheap one and heavy almost zero flexebility was very hard to do turns, i tried a similar board to the new one and it seemed to me to be 5 times lighter than my…
I'm having a problem getting the exporter plugin for maya to export .anm files. I've gone through the documentation and several forum threads. All of those tell me there should have been a .anm file that exports into the folder i selected. All i get is a I_CAF file with the name i set. naturally the engine doesn't…
It isn't multi cut tool. Trying to find a tool that was in 2013, It's a slice plane tool that upon use creates a plane with no texture applied to it that will slice the object depending on the planes location and rotation. It can be limited to a single axis eg. x, y or z and can have multiplier slices done at once…
So for class I am texturing a T-34 that I have modeled on my own time. I have a low poly model that is at ~6000 polygons and the high is at ~300k polygons. So I brought them both into Maya 2013 and used the Transfer Maps plugin after setting all the envelope settings and stuff. What came out was this abomination Can…
http://www.techpowerup.com/161172/AMD-Designing-Next-Gen-Playstation-s-GPU.html to soon! to soon! to commit to hardware? I actually hope that graphics commitment is stalled long enough for Maxwell levels of power. ( shadows, bones, muscle systems, micro-polygon tessellation etc... ) But since that has been puhed from 2013…
We decided to learn blender at our studio (most of us are Maya users), so we created a quick challenge that allows us to explore a big portion of the blender modeling toolset.We're going to make movie-inspired dioramas, it has to be old school low poly, so we decided to "borrow" the rules and tech specs of the 2013 VG…
Hey everyone. I'm in need of some character concepts and ororthographic images. I want to model and texture a highly detailed character. If anyone would like to help out that would be great. I will give the final model and textures to you. I need some new stuff for my demo reel. I thought this would be a great way work…
Hey all, this is my first time making a Dota 2 item. Atm I'm half way through working on a DP set, would love some feedback! P/S : Normal maps not activated in the screenshots below. =/ Here is the concept art : Some progress shots : Will be moving towards the headgear and belt. If you're interested in how I got to the…
Hello Polycount! So I decided to do a quick little project to gauge my skills at creating a human head from scratch. This was done over the course of 3 days, with a couple dedicated hours here and there. The character may seem quite generic; there were no concepts done, just things I added from the top of my head. Rendered…
Hey guys, I thought Id get some input on these revolvers. The first is a concept by an artist on deviant art you can find it here http://www.digitalcantina.com/wp-content/uploads/2013/01/Rhino-LP-WF-Sheet.jpg Rhino-LP-Sheet Im still working on the textures but seem to be having some issues with baking normals I think. I…