Hi everyone, I'm trying to create a small level with real buildings using plans. But I can't set the units right in 3DSmax to get the same dimensions in UDK. In a tutorial to set units in max, I learned that a character is 96units in UDK (like skeletalmesh) and to have a character that is 1,8m tall I have to divide 180/96…
Open to different work opportunities including: - Freelance projects - Part-time / Temporary contract - Full-time positions You can have a look at my portfolio here:https://www.artstation.com/kasskafziel I work with different software including: Autodesk Maya, Blender, Zbrush, Substance Painter, Unity and Unreal Engine…
Hello everyone! My name is Ethan and one of the main programmers and designers as well as the director of an upcoming story driven game with elements of horror/survival/exploration. In this post, I'll give a quick run down of who we're looking for, what we're working on, how to contact me, and how we are paying…
r_fletch_r: Well... because I don't have UDK yet. :poly139: SpeCter: Yes, I know that but what I want to know is not the display units but the system units. Display units mean nothing if your system units are wrong. Maybe I am being a bit too vague? I know that the generic units and UU units are probably the same and that…
I am looking for a job as a 3D animator in Maya. I want to find a studio where we can grow and improve together. I do not consider unpaid work. Showreel https://www.artstation.com/artwork/lG0RqJ https://www.artstation.com/artwork/WXNJmN Skills* Key frame animation in Maya — smooth movements and expressive character…
I'm trying to figure out if it is possible to scale/transform by specific units. Ex: I created a box 256 units. I want to squish and scale the box on one axis by 128 units. I just want to type it in the transorm box instead of zooming in on the grid and watching as I transform from unit to unit. Haha. But it does not work…
Hello! I am looking for a professional 3D artist freelancer that will work on a space placed arcade game that is synced with music. Sort of Guitar Hero in space. I am looking for someone familiar with SCI-Fi / NEON / TRON / GEOMETRY like art direction.I also need someone familiar with Physically Based Rendering some metal…
Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
We are looking for talented 3D artists to assist us in producing 3D modelling kitchen units. Details of the projects can be found below: 3D Modeling of Kitchen Units - Short Units 3D Modeling of Kitchen Units - Tall Units If you are interested in working on this project, please get in contact with me or visit our Become a…
@illumisanic Oh, correct me if wrong think my question wasn't that clear? indeed sorry about that bad habit/s : # Had initially meant texture resolution and as I understand this is a hero prop? so was just wondering if the texel density was either 4096 = 20.48px/cm or perhaps 2048 = 10.24px/cm...etc? hence out've personal…