We need to hire one more general artist. The ideal person can do a little of everything... - High-poly - Props - Characters - Low poly, unwrap, baking - Texturing 3ds max & photoshop knowledge preferred. Modo & id studio is a big plus. The ability to concept is also a plus but not necessarily required. Please PM me your…
Im here to spread the word that our wonderfull team of creative monkeys are lookig for other talented nutjobs to join the family. Tarsier Studios is most known for "Ragdoll Kung Fu: Fists of Plastic" and for working closely with Little Big Planet content and the spanking new Little Big Planet 2. Now that we have a super…
I am using my PC for Work (Maya, Substance Painter, etc) and Gaming, Ryzen 3600 and 1080ti. Would like to know what drivers you guys are using for Work and Gaming. Since the Studio Driver releases are very lazy (gap of more than 1 to more than 2 months), would like to know if i can use the Game Ready Drivers for work.
Hi everyone! I'm a developer for OctoShark Studios and I'd love to share/promote a hilariously good time! The studio works for free for the love of the game and community! As an environmental artist for the team, I am very proud of what our developers and testers have created for the public to enjoy. Our first game is...…
MiroWin studio is developing VR games since 2017. By this time, we developed and published two projects in digital stores - two VR games ("Guns'n'Stories: Bulletproof VR", “Boiling Steel”) that have very positive feedback from the audience of VR gamers and a good sales. Pictures from "Guns'n'Stories: Bulletproof VR": We…
Just was curious if anyone here has ordered something from Curve Studios? We recently recieved a Zbrush DVD that I was trying to add to our library here at Ensemble. But the DVD that was suppossed to be for Zbrush 3.1, but instead had movies going over Zbrush 2.0. When we tried allerting them to the problem, and to recieve…
I am using 3d studio max 2008. I have a female character that i am optimising. She is 1 continous mesh and made up of several material ids ( multi sub-object). I hide parts work on remving edges and do a quick render and the parts i have hidden are visible in the render. Would appreciate some advice
Do you see the parts where the braids intersect? Is there a script or some kind of tool in 3D studio max that will push the verts away from each other where an intersection takes place? This is what I'm looking to do:
Copyright Infringement Studios is looking for people with specific skill sets for its first project: Supremacy. We are in need of people with the following skills/skill sets. 3 - Unreal Script Coders (Knowledge in unreal script must be at least at a intermediate level.) 2 - 3d Character artists (Must be able to Rig and…
A lot of hiring comes down to budget which may or may not change. Also there is internal transferring as well which makes the situation more unpredictable. Having had industry experience and being in an area where there are more studios competing for candidates also helps. For me the shortest time to get an interview was 1…