Hi,I am making a sci-fi FPS game in unreal, and would need this design as model: https://www.youtube.com/watch?v=9VuPYddY1LE can anyone do this, the geometry is pretty radical?
I'm not an expert when it comes to 3d model but I'll try giving out some feedback. I've noticed some models (excluding sculptures) have some triangulation already applied which usually is a last step when it comes to 3d modeling (that is if we're making a game prop), adding triangulation haphazardly can make…
Thank you for all the feedbacks! I have attempted to resolve the problem through lighting, since it seems to be the part I have got the most feedback on. I dimmed the lights a little bit and for the end of the corridor, I have made the colour of the light colder and slightly darker to try and make the lights themselves…
http://www.diablofans.com/blizz-tracker/topic/227302-patch-103-now-live/ Diablo III Patch 1.0.3 - v.1.0.3.10057 The latest client patch notes can be found here. Hotfixes made in addition to changes in patch 1.0.2c can be found here. Table of Contents General Battle.net Classes Items Crafting Followers Bosses Monsters Bug…
I can see on this forum that some threads address the topic of texture painting software, but I haven't seen all the major options compared. If i'm looking to texture high quality nex gen characters, I'd like people to weigh in on what the best option would be if you have to purchase a single program (of course in…
Hi guys, I'm almost done with my model, but I'm stuck. (Pretty new to Max/modelling) I don't know how to model this! (Highlighted in red) Can anyone help me? Thanks!
Hope you are all well and your families are staying safe/healthy during covid. I'm currently part of a start up that focuses on Augmented Reality on target images and we are seeking a creative 3D Unity Artist that can create unique visualizations. Please note this is not specific to gaming visuals so we are not looking for…
To be more precise, my understanding is each material in Blender has its own "shader graph": so can I share a single shader graph between materials, so that when I can update one material's shader graph, it will reflect changes in all other materials sharing the same shader graph. Currently I have to duplicate materials…
Hi all. I've been using the trial for a couple of days and I love the new raytracing feature. I now want to buy a perpetual individual licence but could not find an explicit answer to the following questions:* After the initial installation and licence activation, can I use Marmoset 4 offline? * Can I use renders…
Hi I want Maya to save out a fg map for me to use for further frames. The autodesk knowledge network states: By default the file is saved into the current project's mentalRay\finalgMap directory. I have set the project, I render a fg pass, but when I take a peek into the folder there is no fg file to be seen. I have also…