hey :) i want to become better at environment/props in 3d, ive only used maya this far and alittle bit of udk , but iam at stage where i feel like iam not progressing and ive noticed alot of beginners getting amazing help from this community so i thought why not give it a shot also even tho my art isnt good ( yet ) so i…
New Environment Project After seeing Spider-Man: Into the Spider-Verse, I instantly fell in love with the art direction and style. I immediately started breaking down the techniques they used in the film and began implementing them into UE4. I've been wanting to use this concept by Shin Jon Hun for awhile, and now I have…
EDIT-Most Recent screenshot 7/1/14 Hi Polycount, I really want to work at Blizzard as an environment artist for WoW team. So I am trying focus heavily on what the environment team does: Foliage, Rocks, Trees, and terrain textures. I am trying to create something to Blizzard standard, I feel what I have right now really…
So i am creating 2 environments for university, hard pressed for time D: But am wanting to get some insights and tips from people who work in the industry. The environment il be talking about which is my FYP, is a Fallout inspired post apocalyptic world. Its currently a work in progress, most if not all high polys are…
Hello we are currently in the process of finding a new modeler for a Steam Punk Tower Defense game looking to be released for the Computer,Android,and IOS devices. We have an established Modeler on the team but need another as to speed up the modeling aspect. The theme of the game is Steampunk and will be released for the…
Who we are: We at Triple Smash are individuals of 8, placed all around Europe developing the game of our dreams. We have been working together for over a year and are now looking for a new member of our team to join in on the fun! What we're working on: We are developing a third person battle arena game targeting the…
So I'm started on an environment project today and want to get into the habit of posting at least every other day with my progress. The project is kinda related to another neoclassical environment project I was working on, but I had this scene in mind that I wanted to get done for portfolio. The scene is going to be a…
Hey guys I wanted to post get some crit and some advice, on where to go from my current progress. I have been working on a scene from a Hitman Absolution concept. My goal was to get as close to the concept as possible. This is where I am at the moment; CURRENT PROGRESS WHERE I WAS WHEN THE THREAD WAS STARTED This is the…
hey guys i started this thread to gain knowledge on how artists in the industry create a character, either as an NPC or the main playable character. it would be great if you guys could help me out in finding out how a character is made from start to finish.hope you guys can help:)