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Spider-Verse Back Alley [UE4] [WIP]

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New Environment Project

After seeing Spider-Man: Into the Spider-Verse, I instantly fell in love with the art direction and style. I immediately started breaking down the techniques they used in the film and began implementing them into UE4. I've been wanting to use this concept by Shin Jon Hun for awhile, and now I have the perfect opportunity! Without getting into anymore detail, here are some screenshots of my current progress.

A lot of my time on this project so far (~4 weeks) has been researching the style and techniques Sony Pictures Animation utilized in production. A huge help to this research came from this article in which polygon interviews art director Patrick O’Keefe.

Almost all of the effects you see in these images are accomplished through post process. In future posts I will breakdown the many techniques it takes to achieve this style.

This picture above is a shot without any post effects enabled.

Next Time

In the next post I will breakdown using CMYK offsetting as a depth of field effect. As always if you have any critiques or questions, please feel free to comment!

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