Department: 2D Location: Remote UK/GMT timezone Reports To: Head of 2D Start date: Ongoing between December 2021 & March 2022 Key Purpose of the Job: To seamlessly integrate all the layers or elements of a shot, including live-action and CGI. Senior Compositors work closely with Visual Effects and 2D Supervisors to…
I posted this on Reddit but it got buried in posts about 6.86 and what Icefrog may or maybe not have Weibo'd so I'll post it here as I'd like some thoughts on the idea. Here is a suggestion to changing the workshop model completely. What if the workshop was changed to slightly echo the Kickstarter model. Instead of backing…
Hello everyone! I'm currently working on a female character with the tiny amount of free time that I have and I've run into a small issue that I'm hoping someone can help me solve. As I rotate the model I notice some very strange grooves and bumps in my characters breasts that I can't seem to smooth out with the normal…
Lighting within UDK is one of the topics that seems to pop up time and time again. I'm bringing it up one more time~ While blocking out my environment I came across this odd lighting thing. No light source present within the room -at all-. With the player's torch on, so you can compare. The area is fully walled off,…
Naked Sky Entertainment is an independent game development studio based in Los Angeles that practices the following principles: Making games that are fun, innovative, and socially responsible Fostering a creative environment where everyone's opinions are heard Shunning steep hierarchy and never-ending bureaucracy Inspiring…
About the project I'm heading a (University) student project to make a game titled Shroud and we're short an animator/rigger. We've turned down all applicants from the uni for quality control. We've got an 8-man team of programmers, modelers, and a musician starting development soon. Also, QA. Shroud is a one-player…
Hey peeps, first post on polycount long time lurker. Has anyone else experienced their vertices disappearing consistently? I literally have no idea why it constantly happens with this mesh. It's going to make me cry at this rate. I've reset max. Restarted max. Collapsed the modifer stack. Converted it to an edit mesh then…
I need artists or animators for a 3d action sword game. I would also consider texture artists, or anyone who's quite knowledgeable about Unity graphics, especially shaders. Currently I'm programming the game and have an early but functioning codebase. Here's an early video of the greyboxed prototype I have so far. Please…
This is why its hard to have a nuanced talk about these aspects when false equivalence fallacies are thrown around to negate any type of discussion in good faith to this topic. I always try to look at both sides of an issue and inform myself and rely solely on facts of what is going on, and discarding those facts is…