Hi everyone! We are happy to present you our student project : Feral. We are working on this game as a team of 7 Supinfogame Rubika students and we will release the prototype on PC in July 2016. During the production, we will post regular updates (mostly graphics), so stay tuned if you would like to discover more about the…
Latest screenshots: Original post: The project is a WIP! Hello! School and my final year game project are over now, so I finally have time to do some personal work. I've decided to take one of the locations that I didn't get to finish properly during the school project, transfer it over to a new scene and use it as a…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
Hi, I've recently started a project with the aim of creating my first game ready environment, for my portfolio. The scene consists of the classic lone house in the forest, where the house is an external model only with some small assets round about to give it more life. My question is to do with the asset workflow of a…
Well, After a good few months of lurking the forums i've finally decided to join all of you and post some of my work. this project is a bit of a "make it up as i go" one so bear with me :) the idea i have in my head is just a large environment with a forest surrounded by mountains ( ala Skyrim) and an old ruined fortress…
Hi guys! Here's my newest offering for community viewing. It's a chimera creature of unicorn-like grace. This time I setup in Unreal3 for the first time on personal work. Also it really comes to life in a scrub/turnaround video, but having a hell of a hard time capturing + cropping + compressing without issue somewhere…
Paid Contract Work - Background Animations We are looking for a competent animator to take over on a task of animating 2D stages that are built in a 3D environment. A good example of this would be the old street fighter backgrounds or backgrounds in other side scrolling fighters. For an exact example of this method…
Wave Games is currently open for non-paying jobs in the following positions: Character Concept Artist Environmental Concept Artist 3D Assets Modeler 3D Character Modeler Essential: Character Concept Artist -Visualize distinctive facial features and body types of distinct characters. -Draw character sketches from multiple…
*latest images ---------------------------------------------------------- Recently I went to Central Java and Yogyakarta Indonesia, you can take look some of my pictures here https://plus.google.com/+ArifPribadistuffs/posts/Eyr9j3qwQ13 so I use this chance to take tons of pictures for photogrammetry, I posted some of my…
I'm working on this project for my portfolio that shows my knowledge as an environment/ prop artist at creating current gen artwork. My primary goal with this project is to learn UDK as well as improving my work and my portfolio. Concept: In a small town in New England, hidden by old dense forest, tourist who visit the…