Hello. This is a post looking for a graphic artist to work on a 2d beat em up type game. Important note: the graphic style is 16bit, similar to SNES games. Similar to this : http://www.g4g.it/g4g/wp-content/uploads/2008/04/noitu_love_2_01.jpg Brief description: The game is a 2d side scrolling beat em up. It has 5 different…
@throttlekitty Hey yeah, that's what I thought! However when I've tried to set the hair to static it doesn't follow the mesh, at least not when animated. I've taken a quick playblast for you to take a look, the hair moves appropriately when moving the character on one frame. Seems very unusual to me. Thanks for the reply,…
I have an image (screenie below is just a section of it) it's currently 2048*2048 but needs to be 1024*1024. Problem is the bicubic sampling in photoshop blurs/interpolates the lines and it looks shit. Nearest neighbor also does a pretty poor job. What other options do I have? I wanna try and keep those nice sharp lines:
Why don't want want to assemble the computer yourself? Do you have any friends or family that could build it for you? You can easily save hundreds of dollars building your own compared to prebuilts. IBuyPower is at least $200 more expensive for average gaming computer than a build based off…
So I haven't done this in quite a while isn't there some way to extrude a nurbs circle along a spline and have the tessellation be higher in the corners and low in the straight parts? I've tried a combination of all the tessellation settings and can't figure it out.
MMA is heading down the shitter, can you remember the last UFC card you've really enjoyed? GSP is superb, but he has turned into a boring lay and pray artist. 3 of Anderson Silva's last 4 fights have been sleep inducing jokes, and Fedor is still the best in the world, but who is there for him to fight? Especially outside…
I've been trying to model this by beveling the edges but I keep getting some N-gons and that's f'up. I figured a way to add the details on the side part I'm thinking of using trim sheets as my normals, but my main problem is the scope part that is connected to the main body I don't know how to do it with a clean topo.…
Hi everyone, maybe it's the hundredth post about topology , but i want to make sure that what i am doing is right . So i started to make some assets for my project for ue4 like a wooden door for a house . I want to know if the approach of the second image is right or is completly wrong ? If it is wrong , please tell me…
All of these are sweet, and there is nothing I can add to the list. However (surprise rant /sarcasm) I must say some of these channels are extremely unorganized and really just packed badly. They lack Playlists, they upload all kinds of content (random snippets of meme's, songs, etc) and sometimes create Podcasts which are…
So,,, Basically I need to recreate exactly what is on this website here: http://chevrolet.alghandi.com/new-vehicles/2017-camaro/ (click load experience) It looks amazing! so I need to get to grips with the technology and creators first. Who has experience here? Which 3D software did these guys use and what would you…