Hey, I was hoping to get some opinions from some of you freelancers / indies / other people that work from home... My girlfriend and I have been talking a lot lately about looking into finding a nice office that we can rent and getting a bunch of other freelancers and such together to share. Basically, the idea is that…
I'm sorry this isn't quite game art, but I can imagine a few people on this board are interested. I've been printing with a Makerbot Replicator2 and I printed a 6 inch version of my demon head I made a while back. I also posted a bunch of information on my website about printing other's may find useful.…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
Hey everyone, this is 2 recent studies I made, started out plein air and finished up from photo. I'm not very happy about any of them, they feel really muddy. How can Iimprovee these?? :)
I've been a 3D modeler for a while but only in a certain area and that is sci-fi related space vessel modeling. I've been doing this for a while. Not really a pro at this either. http://edice.arvixe.com/images/tazelwip.jpg It's low poly but it has quite amount of mesh details to it. This model belongs to any of these…
Hey im currently working on a model, and i need help with the curves, the curves are in the shape of '1' and i need them to be in the shape of number '2' im not to sure on how to do this tho :L can someone help me?
Hello, names james, im a 16 year old student currently studying animation. i catch a train every morning that takes a hour. Looking for game animations that need to be done so my time is spent productively.
edit: I narrowed it down but not sure if there is any non labor intensive fix. I summarize in 2 minute video here : https://youtu.be/uZaaZScRlPATL:DW is somehow Daz2Maya Bridge holds mesh at different bind pose that HumanIK. Breaks ability to create new blendshapes. Hello, I am having a problem with blendshapes setup. I…