We're hiring a rigger to fix issues with our current rig. If you're not able to fix the issues, you would make a new one. This is specifically for UE4. If you're interested in the gig, please shoot over a PM. Thanks.
Hello! My name is Ethan, and I am looking for enthusiastic help for the 2D RPG project titled Project Era. The premise of this game is to include a traditional RPG adventure that is a reminder of the "Golden Age" of RPGs in the 90's, as well as to add in new features that makes the game interesting for gamers new to the…
Hey fellas I'm building a new rig for 3d max, zbrush, concept painting etc: Gigabyte X38-DS4 Intel Core 2 Duo E8400 8gig DDR2 1066RAM 500GB Seagate HDD 512MB ASUS 8800GT Pioneer DVDRW Antec Earth Watts 650W Antec P182 Case Now here's the thing - with 8 gig of ram, I'll need to be running Vista 64bit. Does anyone have any…
Hi, I am a newbie, I don' know where to post this, so I posted in Discussion :poly131: I ask for someone can help me make bones and rig skirt of my Tifa mod You can see here http://theforgottensaint47.deviantart.com/art/Tifa-true-body-size-UFF-515738045 :) Apologize for my bad English ^^ You can contact to me on my…
I have the following models: And i rigged the low poly of the robe: But i cannot keep the thickness even during animation, and worse the back faces pass throw the front during animations: I tried many things for a few hours, transfert weight from a flat version of the rob, separating inside and outside, etc.... whatever i…
I have created a model spent the time to rig, weight, and animate it. I have later found out that the direction in which my model is facing is incorrect. From all the things I have done I only know of two ways to fix this: 1) Redo everything (not ideal considering time constraints) 2) Keyframe everything using the primary…
Hey polycounters, i'm making this as a base mesh/main character for my rpg game (as mentioned in my other 2d sprite quality assurance thread) the game is 2d, but i've been making all the animated sprites from animated 3d models, i'm considering amping up the quality on those 3d models if i can figure out a good work flow,…
So I'm playing some Resident Evil 5 on Xbox, and there's this boss that really makes me wonder how they did such a thing in realtime Watch this video to see what i'm talking about: [ame] http://www.youtube.com/watch?v=8VCUL5N91gU[/ame] I'm curious, how do they rig such an insane thing for realtime use ? Seems like a…
Hey all you computer literate polycounters out there, I need some help :) Recently I've come across a little bit of spending cash, and my current computer is dying a slow and VERY painful death (as I hit it continuously every time it decides to randomly shutdown on me... thanks). I was wondering if you lovely gals and…
Hi guys, I just wanted to share this link to my maya facerigging tutorial video series. I have been working at MPC, Double Negative and ILM, and I thought I would make a tutorial series on how I go about rigging my own characters. See the tutorial page here: https://blaabjergb.com/facerig/ It's a tutorial series that will…