Hello everyone! Just submitted my first item for Dota 2. http://steamcommunity.com/sharedfiles/filedetails/?id=583382048 It is a helmet/mask for Riki. Had loads of fun doing it. Coming from a different CG background, nearly a decade wokring in film/tv production, so this was my first "foray" into a game asset creation. It…
Hi polycount! I've always been mostly a lurker, but one of my resolutions for this year is to be featured in polycount in some way, so I figured this contest would be a great way to try that. During one of my inspiration raids, I stumbled upon this concept: It really got my gears going, and I decided to go for the near…
Hi! I am a passionate digital sculptor and I am currently looking for remote work. I can sculpt 3d print characters, collectibles, minis, statues and likeness head sculpts. Here is my full portfolio: https://www.artstation.com/SoulScience My e-mail: SoulScience111@gmail.com
James Franco-esque! I grew a beard this year but didn't stick to the movember rules, next year I'll stick to it, I'm genetically predisposed to the handlebar mustache.
https://www.youtube.com/watch?v=TUOT19Xc9xY&list=PLtaNB4g9Hor8AizVUXNA2K76m5tm-DLKv&index=3 I have made a virtual reality MGS game (with optional non-VR mode) that recreates the boss fight against REX from MGS1 using assets from MGS4. The game is practically complete. All that's left is bug squashing and adding some…
Naughty Dog Santa Monica, CA www.naughtydog.com Character Animator About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and…
Ok, my first impressions: The HUD doesn't relay information to the player in a intuitive manner. Some sort of visual element to indicate to the player how much health they have and making it more visually significant would be useful. The bonuses would be better announced by placing them near the center of the player's view…
Hello Hello Hello, I am new to game art. I sculpted a head in zbrush and zwrapped it to make a low poly. The problem I noticed is that there is ugly faceting around the nose and ears on the low poly. I was told to select soft edges to import into substance painter, but that doesn't solve the faceting around the ears and…
I think I'm a year too late on submitting this to CAPCOM, but here's something I've been scouring around DeviantArt and the latest video game console games for (to no avail at this point): the PErsonal Terminus P.E.T. and the Link P.E.T. and all their accessories (Wireless Plugs, Gates (like Battle Chip Gates), P.E.T case,…
hey man. good to hear from you. welcome aboard. it looks as if you're a very confident artist. that's really cool. the comments here are pretty bang on. in general, the model is pretty un-appealing anatomically, when it comes to the expression of form, color wise, etc. I'm just guessing, but it might be helpful for you to…