Naughty Dog
Santa Monica, CA
www.naughtydog.com
Character Animator
About our company
Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and collaborative work environment we value feedback about any aspect of our game development from any of our team members. Were a tightly knit group and you can frequently find us participating in yoga sessions in the office, spending lunch playing out on the court basketball, foosball in our lunchroom or around town in our frequent group evenings out. Since Naughty Dog is a wholly-owned subsidiary of Sony Computer Entertainment America, we also get a lot of the perks that comes from being in the Sony family movie screenings on the Sony Pictures lots and discounts on electronics, music, movies and PlayStation hardware and software. Of course, you just cant beat our location. Naughty Dog is based near the ocean and beaches in Santa Monica, California, where beautiful weather and fair temperatures grace us year-round.
Position: Character Animator
Naughty Dog is looking to expand our team with artists who are passionate about raising the bar for gameplay animation. We're looking for someone to help create our in-game cutscenes as well as someone to help create our supporting cast of interactive characters.
Responsibilities:
Create character motions through a blend of keyframe animation and motion capture with our proprietary animation tools
Work with designers and programmers to implement and iterate on these motions to create compelling, entertaining, and visually appealing gameplay and/or cinematic events.
Learn and utilize custom tools and basic scripting
Persons applying for this position should ideally:
Have experience working on real-time, interactive characters
Have extensive experience animating realistic humans, including facial animation.
Have a good sense of proper weight and timing in your animation performances
Have a good understanding of acting principles and basic camera staging.
Be comfortable working with minimal direction
Be a creative, innovative problem solver
Be organized, productive, and a good communicator
Be flexible with making edits and revisions based on gameplay requirements
Have the ability to grasp new technology quickly and get the most out of it
Our pipeline is Maya-based with a suite of innovative proprietary tools, so prior experience with Maya is preferred. A good sense of game design is also a plus. Candidates could be asked to take an animation test if their experience level only meets our minimum requirements.
Please submit resume & reel (online preferred) with samples of your professional work along with a breakdown of your specific contributions to:
Candace Walker
Recruiter @ Naughty Dog
Email:
candace_walker@naughtydog.com
Web Site:
www.naughtydog.comhttp://www.linkedin.com/in/candacerwalker