Just wondering who is working on xbox360 and if so is the 360 the primary development environment or do you run a pc or ps3 sku and port down to the xbox360. Basically what platform do you target as the highest quality.
For my entry, I'm sculpting the Shadow Blade. This seems simple enough for you other artist but I'm choosing this model so I can show off some of my prowess with electronics and finishing. I'm sculpting the base model through Fusion 360 then will print on my own printer before eventually loading it into Shapeways.
Hi everyone, It has been for a year and half, CyberNeon project has finally been finished! [UE4] CyberNeon4K 60FPS Video: http://www.youtube.com/watch?v=CZ4MOBSx2xw [UE4] CyberNeon 4K Screenshots: https://www.artstation.com/artwork/Z5RkbZ [UE4] CyberNeon 4K 360 Panorama https://www.artstation.com/artwork/DxNbJE [UE4]…
Hey guys! Here's a preview of the game "The Darkness II" that myself and fellow polycounters have been working on for the past 2 years. I'm excited to get my hands on the release build of the game myself! *insert shameless plug* the game ships Feb 7th (PC, 360, PS3). There are no spoilers in the video preview, gamespot…
Such a simple thing and yet I'm unable to figure it out in UDK. I just want to make the mesh OR the material rotate 360 degrees to give the illusion of moving clouds. I'm not looking for anything detailed and if this was Source I'd just parent it to a func_rotating. Annoyingly Google links to some old Unreal 3 methods like…
Phosphor Games Chicago, IL jobs@phosphorgames.com Phosphor Games Studio is currently seeking a talented and experienced 3D Environment Artist to work on unique and exciting upcoming titles. Applicants should be highly skilled in level construction and building of realistic models of architecture, terrain, and props for a…
Join the GOW team! The Santa Monica Studio is an open and creative environment, where we strive to make the best games in the industry. Join us as we embark on our next project. Overall, the position of Senior Concept Artist is expected to partner with the organization to: Responsibilities: * Is a contributor to the…
Crytek Frankfurt is looking for a talented Level Artist to help us bring our environments to life using the CryENGINE® 3 and Sandbox editor for a next generation FPS experience. The ideal candidate for this position should have strong artistic and aesthetical sense as you will be responsible for the entire look and feel of…
Hello all, my name is Daniel Rose and I'm an experienced 3D Artist who's now available for remote contract (freelance) work. I've been working professionally as an artist for 7 years and I have many shipped titles to my name. I've also worked outside the gaming industry on a number of projects for both big and small…
Hi! I am currently working on a gun based on a concept made by Dmitry Sorokin in my spare time. The concept is made for the game Prey, but i don't remember seeing it in the game. Most of the modeling is done in Fusion. Maya was used for the block out. My plan is to do a low poly and create some textures in Substance…