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Prey gun

polycounter lvl 6
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Reboot2k polycounter lvl 6
Hi!

I am currently working on a gun based on a concept made by Dmitry Sorokin in my spare time.  The concept is made for the game Prey, but i don't remember seeing it in the game.
Most of the modeling is done in Fusion. Maya was used for the block out. My plan is to do a low poly and create some textures in Substance painter.
Rendering is done in keyshot.

Here is where I'm at so far. Critiques are always welcome.




Maya block out 


Model in Fusion 360

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