Hi everyone ! i have as project to create an inspired level of the summer forest from Spyro: Ripto's Rage I make this project in order to improve my techniques and to learn Unreal engine. So any comment critics and advises are welcome. Here is my actual progress : Spyro : This is my lowpoly spyro model, i am actually…
So from past few weeks I've been practicing some digital artwork based on famous master sculptures. Below is the progress so far I've made. Some Critiques will be appreciated. Thanks in advance. 1. A digital sketch I did a month ago (day 6) 2. I thought there'll be no point in doing another digital sketch of the same so…
Hey Guys! Im currently working on a 2015 Mustang GT, and i will keep my progress updated in this topic! Feedback is always welcome!!! Im currently on a 924 polycount whit the left side of the front almost done. im just trying to figure out how i want to do the bottom lights…
Hi! I'm an artist in games with around 10 years of work experience. Always wanted to post here but never did. This is the initial costume design part of my work that was done some time ago almost all in Marvelous Designer. At this stage I like to use MD to sketch out outfit ideas and add my non-clothing items as 'trims'…
Great progress! You need a reflective environment to properly fine-tune the specularity of the plastics and the glass. Roughness separation will go a long way in making this feel juicy!
Hey guys. Just wondering, is there a way I can save certain locations within my working UDK map file? I want to take progress screenshots as I'm working on a scene, and I was just wondering if UDK has this functionality. I know Cryengine does it, I think you can just hit ctrl+f5 or whatever the keybind is, and it will save…
hey all, im currently in my second year of a degree in computer games concept and im fairly new to zbrush. making a female at the moment, early 20's with a thin but muscular body. im just posting up some images of my progress here, any advice is greatly appreciated :D cheers…
HELOOO GUYS, I have started a new character, my fav from star wars: ANAKIN SKYWALKER. So You should expect constant updates on this project as I am working on this pretty much everyday ;) ALSO, I'll be sharing some tips from what I learn through this project :D , so stay tuned! So this is just a recent update I did on the…
Decided to post some progress on this character in order to hear from your feedback, good or bad. Right now I am starting to work on the folds for the chaps and later the leather jacket :) Already did a detail pass on some of the accessories on the lower body: Here is the concept by Alexander Ovchinnikov: This is my first…
Hey guys, I'm trying to achieve a result similar of this concept art, but I'm not being able to get this lighting and atmosphere in my scene inside ue4, as well as make the scene look so big like in the concept as you can see here Do you know what could I do to maybe achieve this result with the models that I already…