About: This is a collection of intuitive, context sensitive tools to improve productivity that I did to improve my workflow as I transitioned into Blender. They are designed to be used as hotkeys, removing the amount of interaction with the menus and allowing for a less interrupted modeling experience. This is the first…
Hey there! i recently just created this character in maya. Since its my first try at making characters i dont have much insight into it... could you guys help me make it more appealing!! Your thoughts on it will be much appreciated :) Ps: i do intend to apply hair and fur to it, but only after the mesh is finalized. Here's…
So last week I had an issue with 3ds Max not opening. I might have moved some files or something on accident. So I figured okay time for a fresh install anyways, it had been a while. I Uninstalled using the add/remove program tool, tried the uninstall / install tool on Autodesk website. It installs, but yet the new 3ds max…
I'm trying to get back into the habit of working on my own projects again. Decided to reboot this old model from 2007 https://andrewliddle.artstation.com/projects/Y13ew using modern tools and workflows. High poly is pretty much done and I've started playing about in Substance Painter. Modelling was mostly done in Max with…
We are currently looking for riggers to skin one of our characters for our upcoming 3rd person mobile title. The character and skeleton with animations is already available, all we need done is skinning the character. We will also be looking to give more work over the next few months with sets of clothes, accessories and…
Sci Fi cases for your game. Customize color and dirt to achieve the specific look you desire. Personalize your assets to create props that are unique to you and your vision. Most models have unique sides and can be rotated in the scene to add variation. Cases has internal part modeled and textured. Perfect for 1st / 3rd…
I'm looking to fill a position for a Unity lighting artist. The main goal is to bring a cinematic look and FX to live rendered applications built in Unity. More importantly you'll need a working knowledge of Unity 2019’s new High Definition Rendering Pipeline (HDRP) so that when it's released we can hit the ground running.…
A bit hard to describe, but when adjusting levels, or hue/saturation levels inside photoshop CC 2019 I'm seeing my last selected adjustment get multiplied when I re-adjust. Kinda hard to explain so I've uploaded a video. https://youtu.be/U33bON8K5zQ Anyone have ideas on what's going on or how to fix or what to experiment…
Hey guys Just wanted to share my second year game art character assignment, I really wanted to push my self further with this and it was definitely a lot of fun and very challenging. I hope i did her justice This was the Main composition i wanted to go with, i felt it encapsulated her status and personality. To me she is…
Lately I've been debating switching over to a graphics tablet rather than using a mouse mainly to save my wrists in the long run. Anyway do any of you use a tablet for hard surface modeling or 3d in general? I do currently have an intuos photo and had a go, I did enjoy it I think it'd be a learning curve but I'm prepared…