Hey all, So I wanted to try to make a "Mech" or robot type model. Since a lot of my experience with such is from building the Machinen Kreiger plastic models the result was heavily inspired along those lines. It's base loosely on a custom version of the D8/B8 Raccoon model. I modeled it in 3ds Max, textured in Substance…
Hello there! I am currently developing a Japanese-based fighting game, and I really need programmers that are ready to get to work. Our team has decided to use Godot. We currently have been working very hard on art and the storyline, but now we really need to get going on the foundations of the game. I really want this…
Project name: Cross Fate Brief description: Project has been in the making since June of last year, a lot of programming, art, UI and models have been done in that time. It's a 3D Turn based Strategy RPG where the player controls a small army of robots in battle. Game would feature japanese-like character art, customizable…
Project name: "Legend of the Peach Girl" Brief description: "Legend of the Peach Girl" is a game based on Japanese folklore in which an elderly couple discovers a baby girl in the middle of a large peach. These poor farmers and ex militiaman raised the baby as their own flesh and blood, naming her Momoko. They taught her…
First of all this game is based on "The World" from the japanese anime ".hack". I have the source to a 2d mmorpg engine in VB me and my friends coded about a year ago but have never released it public. Its accually pretty good and I been looking for someone to help me makes some custom ".hack" tiles/sprite sheets... I am…
well... this was a wild ride of a piece ill tell ya. Worked on this for a whole frustrating 4 days. The design started out very basic, but as it evolved and I started adding more details it started looking more and more like bloodmoon diana. The composition near the middle was looking kinda bad so I had to change things up…
So when deciding on what skin concept I wanted to go with for this contest, it came down to two that I had been thinking on for some time: Pool Party Aurelion Sol... or a Lunar Revel skin for Aurelion Sol. In the end I found the LR skins actually fit Sol rather well. He's visually inspired by Chinese and Japanese dragons…
happy to say we released our game Brigador into Early Access on steam. here's the launch spot and a few assets--i did all the art in the game, hope you guys give it some love! [ame] https://www.youtube.com/watch?v=MPnjH8a-W1U[/ame] head sculpt for one of the pilot profiles (which are not yet in game) final version with…
Limerence is a free graphic adventure indie game featuring character driven story telling that has been in development for about 2 years. In these years, we’ve focused on completing the story, completing character models and beginning the foundation of programming needed to build the game. Set in a prestigious Japanese…
Hey Polycount! Our USC Games team, Pareidolia, is looking for 2D and 3D Artists to join our team! Were a game development team for the '14-'15 USC Advanced Games Program. AGP is a year long development program where large teams (20-30) work to develop highly polished game projects. These games are shown at USC Demo days…