(I still have to claim newbie status as I cant' figure out how to post images) This is my final semester in obtaining my Associates degree in animation, and as my thesis project I decided to do a game character. I'm using mudbox to sculpt it. I've been teaching myself Mudbox this semester, and this is my first official…
My name is Ted Lockwood, I'm a character artist with over 2 years of experience working in the games industry, and I need a new studio (or freelance contract) to call home. I have extensive experience creating normal mapped characters in both 3D Studio Max and Maya, as well as Zbrush and Mudbox. I can create textures…
I'm looking to get a male sci-fi character model made for a project I'm working on in my free time. I want the character to have nice edge flow so it can be rigged and animated in Maya in the future. I've attached a couple photos of a woman model that I'm going to be using in my animation. I want the male model to look…
Looking for a 3D Character Artist to create Models for use in our Unity game. We're looking for characters in the "Overcooked" style: Simple geometry. Rounded shapes, no legs or arms Bright colors Lots of personality, easy to pick out in a hectic multiplayer context Please apply with a portfolio. Price starts at 15/hr or…
Hello everyone, I am new to polycount and also fairly new to 3d character art. I am currently working on my second character personal project. The character is to make a current gen version of Prince of Persia. It's still very early in its stages but I would love to progress with this project with the help and critique of…
Hey guys. I've been working on a few characters for an indie pitch that we'll be attempting to kickstart soon, decided to share one. I wont spoil anything major but the basic gist of the game is its a futuristic sports team vs team deal, drawing on elements from Valve's Ricochet, Bombing Run from UT, and the disc/ball…
We're in need of a Character Concept Artist to help us design some amazing new characters for the Guitar Hero franchise. Neversoft is located in Woodland Hills, CA (Los Angeles County). Here's a quick rundown of the qualifications: Responsibilities will include: · Creating exciting and compelling character concepts ·…
Hi Polycount, I've been studying and working in the 3D industry for many years now, but I'm trying for the first time to do a full real-time character from A-Z. I decided to try making a character based on a drawing I did many years ago (to simulate a sort of production environment and try to remain faithful to an idea),…
Currently working on these concepts for a special forces character suitable for a modern military game at Stafford University. From what research is available the profile has been geared towards a new SAS soldier with pervious SBS experience. Form the concepts sheet I tried to take that theme of an SAS soldier and explore…
Hey Guys! Its been a while here, I've been really busy due to my work as a freelance character artist, but It's nice finally finding some time to start a new character. As some may know I usually like to work on cartoon/stylized characters, so this time I'm forcing my self a bit and trying to go for something a bit more…