Ok, so I'm currently retoplogising my sculpt and I totally made my life harder by modeling a characters clothes connected to his body, and I didn't realise how much of a mess I had made until it was kind of too late. Basically I decided to carry on sculpting after spending some time trying to "save" the collapsed part of…
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
So here is the latest project I have been working on, a sc-fi ship. Currently looking for some feedback on the materials of the ship, as well as any or critique, thanks.
Hey guys, been working on this for the last few months for a university project. Textured in SP & SD and rendered in UE4. Any feedback is appreciated. https://www.artstation.com/artwork/1XyBq
Finally got to finish my first ever project in Unreal Engine 5, during a 9-month period! Extremely happy with how this turned out, I'd appreciate any type of feedback/support on this! https://www.artstation.com/artwork/WmQydE
Hi, everyone I am a third-year student studying animation. Here below are rendered images of my bow, bag and arrow I have produced for my project. I would love to receive any feedback or critique of my work, please. Thanks
Hello guys fairly new to unreal. I am creating a small student room archviz project in unreal engine 4 and i would like you to give me suggestions on improving or any criticisms. FYI i still have to texture the main door.
Hi all, I have a problem with finishing stuff. I think thats fairly common, but I have no clue how to get past it. I currently use Zbrush, and I love working with it. I got myself a cheap tablet and as soon as I got the hang of it, I started project after project.. but without finishing anything. Currently I'm at the n-th…
Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of character artist/animator for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given…