Polyline Pro is updated to version 3.7 Changelog: + UI is redesigned + Added "Distance and angle" section in the UI which shows, in real time: ◦ the distance between the last created point and the point that is moved by the cursor. ◦ the angle between the currently drawn segment and the 0-angle line. + Added an option to…
Been blocking out a 325 Revolver lately, still not finished on blocking out yet. It's really similar to the 327 TRR8 Revolver, aside from a few differences and using 45s for rounds instead of 38s. First time modeling a revolver, the recoil shield was a really weird shape. Nothing I've seen before so if any experts can tell…
Hello everyone. New project. The idea was to create totally unreal and useless sword with sculpted relief ;] Finished HP: and first part of tutorial (time-lapse in fact). There will be second part (sculpting) for sure and maybe retopology and mapping, texturing part someday.: Codec: Xvid Size: 319 mb Time: 70 min (click on…
Seems like a decent console MOBA-style game: http://www.metacritic.com/game/xbox-360/guardians-of-middle-earth/critic-reviews With the exception of Awesomenauts, it seems as though this genre hasn't been widely explored on consoles. Hopefully having a game with a big brand before it (especially before the Hobbit launch)…
Character Rigger High profile video games studio based in Los Angeles, CA is in need of an experienced Character Rigger. Must have experience with Maya and Mel. Knowledge of 3DS Max would be great. Must have at least 2-3yrs experience working on the PSP, PS3 and or the Xbox 360. If youre interested in hearing more about…
Got me a shiny new Xbox 360 for christmas along with Rainbow Six Vegas. So far it's a lot of fun, I like it more than Gears of War. The visuals aren't quite as high as Gears, but it's pretty enough for me. Vegas could use a SWAT turn though. Meh, no big deal. Anyone else pick it up? What say you? BTW, if anybody feels like…
Hi Guys, I'm just sharing the front screen i'm doing for an upcoming xbox 360 indie game i'm working on that's getting released at the end of the month. I welcome any good feedback with it. I think it's nearly there but could do with some tweaking here in there. I'm aware of the obvious bad shading on the avatars face.…
hello everyone, I am wondering how would you create the folds at the bottom of this dress using ncloth? As you can see they are very round and curvy, thank you for the help! :) :+1:…
Hey guys, Just a heads up for any XBLA gamers on the boards, BurgerTime: World Tour is out today! There's a few PCers that worked on this title, and I think it's pretty damn fun. It's only 800ms points ($10) as well so help an indie developer out!:) [ame=" https://www.youtube.com/watch?v=z9f9RCbT84s"]BurgerTime World Tour…
Looks very nice. Some advice though: It looks like you're using UE4 and targeting high end platforms. Did you know that even a low end PC will have relatively more than double the RAM available than say, the 360 and PS3? Mesh count should not be as much of an issue in more modern platforms as compared too previous…