Imagine 2 player split screen... with no split screen, this patent alternates screens for each player using shutter glasses and a normal 3D TV, there's also talk about separate headphones built into each pair of glasses. Although it'd probably be cheaper and smarter just to get a 2nd tv (not really an option for most…
just cos i was curious that'll fix the pixel size of your pattern to 256x256 regardless of the size of the fx-map node (which is in the node named substance _graph and inherits it's size from parent) the float2(8,8) is just the log2 size you want the pattern to be at so 10,10 would give you 1024*1024 etc there's no way to…
Running Maya 2019. What is a good method for having a control object attach to a deformer, so when you move the deformer by way ofthe control object , they will both snap back to the dag pose when zeroed out. I'm unable to parent the deformer(non-linear Bend) to the control object, because there is already a translate Z…
Hello good people of polycount, I'm searching for a way to replicate what is in this video(the artist is using 3d-coat) but i was trying to see how to do so in blender since i only have that. https://www.youtube.com/watch?v=62A7XGN3Dig It appears to be some form of 3d sketch sculpting, either way it's a really efficient…
So for some reason when creating an instanced copy of a mesh it seems to be creating its own set of UVs for each of the instances instead of using those of the parent and I can't quite figure out why. I have a small bush I'm trying to make (just made of planes) and the object I'm copying are two intersected planes with…
Hello PC, I have a problem trying to rig this metallic elbowpad with its straps. The idea is making the straps deform with the arm, for which I'm using Mesh Deform; but I want the elbowpad to simply follow the movement of the arm without any deformations. Since it's a single object I can't use vertex parenting because it…
i can count with my hand how many games get good advertising... the only reason I know about what games come out is because I do game art... I think that says it all... when I worked at sears selling tvs it be funny the look of confusion parents had when trying to buy games for their kids or find some game that they saw…
that is what maya instances do. if you want to move them with one transform then group the instances under a transform node "ctrl+g" if you read the second link it explains that an instance is a just a pointer to the original object with a transform offset. they reduce memory, helps performance etc. the addition of a…
If you use a terrain actor, you can create foliage layers parented to your grass terrain layer. If you're using a staticmesh actor, you have two solutions I consider best: - Foliage factory volumes (but BPS placement is a hassle) - Static mesh mode (that's what I used to place all the grass in my latest scene). If you…
Once while coming home from a vacation, I think I was only like 5 or 6 years old, I had this creeping feeling something bad had happened. I told my parents I think we'd been robbed (didn't know the word burglarized yet) and sure enough we had been. We weren't very well off at the time so nothing really expensive was stolen…