Just finishing these up, but decided to challenge myself with a stylized concept piece that I got the okay to do from an awesome concept artist named Garret Post, he made a grenade launcher called the Quickfix, here's my faithful recreation of it: - The aim was accuracy and speed, this was about 70ish hours total time give…
We are currently working on a mobile game, where the existing model's tri-count needs to be increased, along with new hand painted textures are required. Below is an example of the texturing style. We have around 10 existing animals that need to be remastered (modelling / textures): Wolf Bear Cat Fox Tiger Deer Moose…
Hey everyone. I'm working on this prop right now. An old fashioned armchair. It's supposed to be a cloth version. The type of furniture grandmas in the 70s-80s had. I want the whole thing to have a creepy feeling. I think the spider legs are perfect for that. I want the whole thing to look like the spider is coming out of…
About me: I'm a game design student from Belgium who is currently doing his second year. The first year I learned stuff varying from drawing, 3D modeling and C++ programming. 3D however was always the most fun to do so I really want to focus on the modeling and texturing aspect. I decided to make a sketchbook and drop some…
https://www.youtube.com/watch?v=IN9aT1O_f_w Technical Details Features: * 3D Scanned and hand-modeled assets (trees, ground plants, boulders, grass) * Heightmap-Generated Landscape * Ocean water shader * Vertex-Painted Wind Shader * Lots of recognizable Mauritius-Based Tree and other Plant Life * On-Site 3D-Scans from the…
First of all, who am I: I've been working with UDK since the first beta, somewhere in 2009 - if my memories serve me well. Since then, I've been a big part of few projects, such as an online sports MMO (built entirely in UDK) - Global Soccer - Home An iOS project (built in ~70% by me frmo scratch in two months) - Siege! -…
Hello guys. I have a color issue with regards to rendering videos in Marmoset. I have tried to search around but it seems like nobody has a similar issue. Basically, this is a screenshot image of my model, in the viewport in marmoset: If i try to export my render as an image, (by clicking on image and open), i get this: As…
Hey Guys Since im now working on a folio geared towards the games industry I think it would be a good time to start learning Z-Brush. Ive got some experience with it but only since the earlier versions and many many new features have been added since I last really used it for anything significant. Im willing to pay for a…
Hello community Heres my wip thread explaining the backstory behind this project and why its so important to make it right. One day i was invited to study at stan winston school and also interviewed and featured in their website https://www.stanwinstonschool.com/blog/artist-spotlight-drawing-prodigy-emka-klucovska I was…
Im getting pretty close to finishing my voxel cone tracing unity plugin, which allows you to have completely dynamic lighting with global illumination. Heres a dumb video showing the effect. Its a bit outdated and the framerate is much lower in the video due to video capture and optimizations I have done since then. [ame="…