So we finally put out some more screen shots of global agenda... I'll let the other polycount visiting members of hirez point out what they worked on if they like but I'm resposible for all of the player character suits not any human heads. Also i didn't do the NPC "desert grunt" who is in the screen shot entitled…
Hello, sorry for my English is not perfect ... My problem is that when I run 3do it launches to full screen. After I do "Alt enter" but I have this error message : "Couldn't switch to requested monitor resolution Switching to resolution 142x0 failed, trying lower one All resolution switches have failed Screen: could not…
Hello, sorry for my English is not perfect ... My problem is that when I run 3do it launches to full screen. After I do "Alt enter" but I have this error message : "Couldn't switch to requested monitor resolution Switching to resolution 142x0 failed, trying lower one All resolution switches have failed Screen: could not…
I was texturing on 3D coat yesterday, saving lot of copy. Today , in all files , the layer1 just becomes blank and it is the main layer I am painting on it. I feels like it is some kind of problem when I was working with PS. It is so weird , how can all files have the same problem ? did anyone face similar problem before ?…
The first 360 Oculus Rift movie Zero Point – The first 3D 360 movie for virtual reality http://conditionone.com/blog/zero-point-coming-soon/ Steven Spielberg recently said, “We’re never going to be totally immersive as long as we’re looking at a square, whether it’s a movie screen or a computer screen. We’ve got to get rid…
A decent portable reader with an eye-friendly display is something I have been wanting for a while now and this new device from Sony looks quite promising. Here is a rundown of the screen technology it uses... http://www.eink.com/technology/howitworks.html What do you guys think? Anyone interested in something like this?…
Hi Everyone, I've created a pretty fun mobile game. Which is actually the first game I have ever created. Only problem is, I'm not too skilled with creating the art for the game which I think is really letting it down. The screen shots are a recent big improvement on how it looked before. Does anyone think they would give…
Hey! I've been trying to model a game asset (a house :D ) to import into udk. I modeled a highpoly in Maya, which I wanted to export to Zbrush to bake the maps and retopo it. But when I load the model in Zbrush, there are some weird issues on some parts.. I'm a beginner to 3d stuff, so sorry if it's an easy to solve…
1.Is it possible already to paint projectively several channels at once , like color, depth etc? Or at lest paint color first and then depth and roughness consequently using same matching on-screen position and deform mesh? 2.Does it have any better means to scale on screen image precisely , like Zbrush Spotlight ? From a…
Been working on a game asset of the old metal Valhallan Lascannon model which used to be made by Games Workshop. Main piece is finished for now, currently working on a wooden base and diorama to go with it. Model is about 7500 polys. Have a bit to learn about the ARMA 3 engine and then I'd like to try importing it. The box…