Hello, Started a new scene, although I don't have a layout yet D : I want to make a cave that looks hand painted, but I will be working off sculpts and composting with substance designer. Tried it out with some rocks, and quickly found out I had to do a lot of painting over the composite. Here's what I have so far,…
Hello everyone, I'm currently working on a small hand painted environment for my recently finished character. I've started by blocking in the basic shapes of the terrain and props. So now Ill be taking this to the sculpting faze And I would love any feedback on what I've got so far. Also I'm pretty new to the hand painted…
So i'm working on a hand painted hammer made out of a tree trunk, and need some feedback based on the composition of the piece. I may also change some of the rocks/remake them, but most of the important painting is almost finished apart from a few small things, but I'd like to know which of these 2 compositions you think…
Too much text. Sadly, web is 'not' print! I checked it on a laptop screen, it all seems too big... Also, I thing that some breathing space on the sides might help. I have seen many websites changing their layout to 'fullwidth' 1024 recently, and when displayed on an actual 1024 laptop screen it really feels overbusy. I…
Thanks for the time. :) So as far as I look everywhere, yes Directional Light doesn't have any units it's only a multiplier so converting Lux to Lumens doesn't really help. :( When setting the directional light intensity at 20 which is pretty high, and looking at a white surface like that my LRGB is 006.375 (not sure what…
Sorry guys, I didn't realize print screen was the way everyone else did it...it's pretty obvious though when you compare the polycount pic (print screen) with the others (rendered). Neox: The model is all quads cause that was the way I was taught...especially if the piece was going to animate. As for the texture, I see the…
Hey all! I am new here, and I am very excited to be apart of this awesome community! I have recently expanded from sequential art to digital painting and illustration. I wanted to share some of my new work. And for those interested I offer character design, digital painting and illustration services. You can send me a…
Hello everyone, I have been watching this forum for the last year or so now and finally decided to post something. I recently decided that I want to do hand painted 3d art and this is where I'm going to be posting my progress. I'm a beginner with this style so any and all criticism is welcome. Now that that's out of the…
:D I didn't expect this to come out this good (compared to all of my other failed painting attempts) but I think Im starting to get this whole painting thing alot more now. Im so proud of it :P! The sharpness is from marmoset I messed with it and couldnt fix it but it isnt too bad. The teeth were removed because I couldnt…
Hello My name is Bartolomeu, i'm a 3D Hobbyst trying to improve my skills and at somepoint acquire industry experience and later on develop my own game, i will use this post to track my progress and maybe get some feedback from people here on polycount. At the moment i'm focused on improve my sculpting and concepting…