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Hand-painted cave (substance designer workflow)

polycounter lvl 7
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LuisArmstrong polycounter lvl 7
Hello,

Started a new scene, although I don't have a layout yet D :

I want to make a cave that looks hand painted, but I will be working off sculpts and composting with substance designer.  Tried it out with some rocks, and quickly found out I had to do a lot of painting over the composite.

Here's what I have so far, critiques/ideas are certainly welcome.



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