I do read fantasy a bit too much but the sketchbooks i fill from these are worth it. Visual library for the win. I've polished off a few book series this year already: - The first law series - - Very dark and grimy fantasy taking the idea of heros and really fucking with it. Ends justify the means and progress has a…
It doesnt slows down if I work just in zbrush, but if I export the mesh out by any means and import it in to 3d coat and rotate it while I am re-creating the mesh that is over a mil polygon, it will lag for me. GeForce GTX 260 1GHz here, with 6GB, but 2GB is used up by Win 64 so I think I am left with 4 GB. Thats why I…
Finished Model (textured & rendered): Hey guys, my name is John Kilbride, and I'm a freelance Hard Surface
Artist. I decided I wanted to give a small look into my workflow
using CAD-modelling software for game-ready props, since when I started out experimenting with this there wasn't a lot of direction after exporting from…
Hey All, This a thread for my project for the #SCIFIATHON2016 contest. It is an environment of Jakku, but besides there being Star Wars ship wreckage and props, there is also SHips and Assets from Star Trek.
Here is a character WIP that I started working on outside of class. I am trying to get the anatomy correct before I convert it into a body suit. Let me know what you think, any feedback would be wonderful :)
Sci-fi in the 70s and 80s created magnificient pieces of art regarding movies just like Star Wars or TV shows like Doctor Who (yeah that one was on the 60s but still an awesome sci-fi show). But what we didn't know is that they created something even better, even incredible... In a super secret lab they created a weapon…
I have been working on this for a while off and on just recently got a fire lit under my ass to finish. The high poly is nearly complete i just need to finish the landing gear and tail rotor. C&C would be appreciated I will try to find older images to show a bit of the process to getting here and i will continue to post as…
It's time for our first contest since the launch of SUITE 2! Now that the two great heavyweights of space are back, let's celebrate with a Star Trek vs Star Wars art competition: Get ready for Scifiathlon 2016! The focus is on developing amazing textures with the SUITE, so let's see what you guys can do! We'll be judging…
Hey guys! The two great heavyweights of space are back, so let's get together for some fun with a Star Trek vs Star Wars art competition :smiley: Get ready for... SCIFIATHLON 2016! We'll be judging art in several categories: Environments, Vehicles, Weapons, and Characters. Team entries are allowed and will be judged…