Hi, I'm Jose, a 3D artist specialized in props and environments for games. I've worked with UE4 and UE5 pipelines and feel at home with industry-standard tools for real-time art. I love crafting realistic assets but also enjoy exploring stylized art. Lately, I’ve been diving into Houdini and programming to expand my…
The BRAWL Tournament! We're kicking off a new contest here at Polycount - The BRAWL TOURNAMENT. Participants will be working from a HUGE list of existing 2D or 3D fighting games to come up with their own 3D reinterpretations of their favorite FIGHTERS or STAGES. Only the best of the best can enter in the BRAWL Tournament…
Ok Polycounters, I am in need of some very specific information about rigging in 3ds Max 2013. I am working on a complex vehicle rig for my senior project and keep hitting this wall in the rigging process. I have uploaded my 3ds Max file here: http://www.fileswap.com/dl/NIdHSIlw1d/ Left = Good Right = Not Good The rotation…
Hello polycount. My name is Kevin Bryant, alias Narlyteeth. I'm new here to this forum and I wanted to make a portfolio thread on this site sharing both my personal and professional 3d work. I'm currently a senior at the Art Institute of Dallas, and I also work as a 3d artist for LukeWarm Media with their Indie Dino…
Hello Polycount!!! This is my first post so sorry if its a re-post or generally bad or in the wrong place :) I just finished my first year at University and next year im starting a 3D Modelling module. This has motivated me to start learning 3DS Max, however, after watching a series of YouTube videos and playing a vast…
I agree that galleries and portfolios would be excessive and only serve as clutter. If you look at other forums with some kind of a gallery.. Most art doesn't receive CC or Comments and doesn't that defeat the purpose of even posting in the first place..? And the good art is ONLY praised and glorified. Internal Polycount…
Hi Polycount Would it be possible for anyone to have a look at my art portfolio, My main goal is to work as a 3D Artist in the games industry or in creating miniatures for table top games/3D printing. I’d love feedback on whether my portfolio is strong enough for Games or Miniatures, and which direction I should lean…
Hello Polycounters, I'd like to report to community that Wireshape is currently selecting participants for its Private Beta Program. Over the last few years our lab has been developing a new 3D scanning process to ensure a high level of accuracy to the real object and now we're wanting to hear you. Created for provide a…
Like what Mirbobo brought up, unfortunately a lot of university teachings are not anywhere near up to date. There are exceptions but if scrolling through the education threads you'll quickly see the trend. Continue on Polycount though and ask questions when something confuses you because I know I had the same experience…
Ciao polycount! I'm coming up to the end of university soon and I am starting to apply for some jobs (Scary stuff) and thought it was time to post my portfolio on polycount for some feedback. I've literally been terrified to do this since I started 3D a year and a half ago, just because the quality of work on here is so…