http://img236.imageshack.us/my.php?image=paintover3zs.jpg ok this may not really be a paint over.. as much as some scribbled guide lines and comparison pics, on the left is your model. on the right is the ref you posted, middle is your model with the ref overlayed over it heres what i'm atempting to show with the image 1.…
I'm pretty sure the black and white shot is the final render unless I'm also missing something. Now i would say as feedback you have some what of a ok start to the model. Your presentation is not helping. I would look into not using a skylight to render but a simple three light set up with a nice material applied to give…
Yes, this little thing: Modernized: I'm doing this tiny piece for a texturing class. My workflow for this sculpt: - Basemesh - Preliminary sculpt in relaxed pose - Autoretopo - Pose the retopologized model, transfer sculpted detail back via displacement map - Final sculpt This workflow did cause some UV stretching and some…
I made my own custom brushes that I'm using for some time now to quickly sculpt in Zbrush. Mainly for using the Sculptris Pro feature but also for the default sculpting. I made them now available for free here: https://gumroad.com/l/NTPi Or Artstation (1 dollar):…
I made my own custom brushes that I'm using for some time now to quickly sculpt in Zbrush. Mainly for using the Sculptris Pro feature but also for the default sculpting. I made them now available for free here: https://gumroad.com/l/NTPi Those are mostly more clean and flowy Clay Buildup like brushes and really sharp…
Hey Polycount, this will be my first post here on the forum :) . I recently started making my first enviroment in UDK. It's alot to learn but I think I got a pretty good grasp of the basics now. However I ran into a problem last night. I've made a tree with alpha planes for the smaller branches. It looks fine when I render…
I got this idea not too long ago, after I finished Mass Effect 2. As you might have gathered from the title, she's a cyborg lass who wears power armour and fights with her fists: Nothing says 'cyborg' like glowy eyes and tron lines everywhere, yeah? She kinda co-opted the coat of one of her shipmates. It's easily removed…
1080 pixels of vertical resolution is pretty poor for working really, content and interface do not fit well alongside on that. a decent 24 inch screen should come as 1920x1200 but the more the better. i have 2560x1440 on my main screen and it's enough screen real estate to theoretically go single monitor for my work. one…