Hi Guys and Gals! First post, fresh and shiny! For my studies as a game artist I have to create a 3D realtime character based on a comic book figure. I chose DC's Lobo. Its obviously still a WIP (no spec map, normal map/model have some glitches) I am currently roughing in the colors and I am using this cover art as…
Hello. I'm looking for feedback, and hopefully I've finally come to the right place. This is the cover I drew for my 1k-page book: Now the first (and at times the only) question I tend to get is, "What is that unreadable graphic at the top of the image?" That's the word "Duality" spelled as a death metal logo. The logo's…
Not sure where to post this but, i went to the main page and it said i was logged in as fullofclovers, i was like um wtf? but once i clicked the forums it said i wasnt logged in at all. Is any one else having this problem?
I've just noticed that when I'm on the news page I am logged in as someone other then me. Here's an example: I'm not sure if I am actually logged in as this person or if it just says so but I do think this needs a fix :poly111:
So for my interior environment I've decided to do a Pirate's Tavern leaning towards a realistic style . And below are my main references for environemnts , props and my hero asset. My hero asset is a Pirate's Cutlass which at the moment im still struggling on where I should put the asset at to make it more interesting . So…
Couple ways I can think of doing it. 1: animated displacement map. Just make your logo into a grayscale image. Start with an all 50% gray image and create a number of further frames where your logo is revealed bit by bit in black. As the animation plays through the map will "carve" out the logo from the object it is…
The stuff i have gotten from sony has been just crazy and cool and silly. tshirts a plenty of course. I got so many sony game shirts i could use them as my primary wardrobe for work easily. plenty of ball caps and such too. a couple stacks of games, every game my chunk of sony has published. a couple eq elf lady action…
Hi everyone, I am modelling quite a cool and different looking Lego house for my portfolio but am unsure how to approach certain areas and need some advice. The house has some cracks in it parts of it which have curved bricks. I have highlighted these parts in red. I am not sure whether to model these into the structure,…
I discovered that always when I enter "www.polycount.com" it is logged in as random user and when I press on the user it logs off. It does not happen anywhere else, just at school.
Hi guys Im currently working on a cabin log environment in ce3. I have two possible textures for the cabin log, which do u think should i go for? I still need to add vertex blending to add variation/dirtyness to textures. I will post a full work thread of the project soon.