Hi guys
Im currently working on a cabin log environment in ce3. I have two possible textures for the cabin log, which do u think should i go for?
I still need to add vertex blending to add variation/dirtyness to textures.
I will post a full work thread of the project soon.
Replies
There is more happening with the texture and it looks more outdoor-like, the first texture is a bit to clean.
take note of that, the problem of the second one is that is much more noisy and less defined, but might work. Trying to bake amb occlusion on vertex right now