Hi polycount guys :-) I wanna share you the progress of my final year school project. It will be a small strategic/fight game. I'm in charge of the creation of the Aliens who fights against human mercenaries. :) Please give me some feedbacks and advices ! High poly sculpt: [IMG]http://www.polycount.com/forum/<a…
Hello there! This is still a WIP. I would appreciate some feed back on my current progress, i.e have I made the model to dirty, rusty, rough, or? I would really like your opinion on this. The model is based of the Marine carrier from the Aliens film. (Some parts are not fully textured yet)
hey thought id post up something I've done. Spent ages looking at all the cool stuff on this forum thought id contribute a bit. This is, what started out as a caveman, turned slightly alien by the time id finished modelling it. would be love to here from you guys on what you think and that :3 . I started it originally for…
Hey all, Here's the turtle-esque alien I promised. He's a project for my character modeling class. Any advise would be greatly appreciated. Thanks in advance.
Looking solid so far. Any ideas what to push to make him more alien (skin color/texture, hair, etc.)? - not that he needs to be more alien. Can't wait to see what you come up with
Unfortunately the only way you can get away with alien physiology is to not call it by any earthly terms. Labeling it an alien horse makes me want to see mostly real horse anatomy. Lol. Legs are too thick for that
I'm working on some designs for alien vegetation, to integrate in a dense junglemap. It's a low-light setting, with emphasis on self-illumination. I'm trying to work with some elements of fossils and sealife to get away from the standard vegetation-concept (trunk/leaves). So far they're separate, but when i gather some…
Hi, im looking for feedback and advice concerning my WIP alien mining facility. thanks in advance, sorry the pics are abit dark im updating as i progress. cheers all :)
Many thanks to Ravage for taking time from his busy schedule to take the lead on getting this working for Linux! Get the Linux version of CodeRED: Alien Arena at http://www.planetquake.com/cor/codered/linux.html some screenies at http://www.planetquake.com/cor/codered/aa_screens4.html
Hello everyone, I am working on a creature based on Dado Almeida's concept sketch found here: http://www.polycount.com/forum/showpost.php?p=1483076&postcount=11809 Here is some of my early progress: Trying to follow the concept as close as possible but having only profile view of the alien, I had to implement some of my…