I'm not sure what I've done to get this but for some reason I can't edit parts of my mesh even though they aren't masked. If i look at the tool I'm using it has a mask on it which i dont know how it got there. But when I go to masking and click clear it gets rid of it on my model but i can still see it on the tool in the…
Hi, I can't find the "Usage" and "Identifier" Name for "Blending mask" channel in the documentation. I used "blendingMask" for usage/identifier in substance designer and the channel automatically gets linked in the "channel mapping", but when I paint in that channel nothing happens in the shader/ material. What's the…
These weird "masks" appeared on my model while polypainting. They don't show up when the paint is turned off. However, they don't appear to be true masks as they can't be cleared and inverting just adds another mask upon it. It also seems that they are part of certain quads since they diminish with subdivs (and completely…
Is it possible to use a masked fill layer as an anchor point for use as a detail map in a generator? I don't see this referenced in the documentation. The tutorial videos show paint layers but never explicitly state that you can't use a fill layer. It seems if I create the anchor point from the fill layer, the generator's…
So there's a thing I've been wanting to try for a while but have never been able to process out the mechanics of it. It's a specific art style that looks terrible when static, but could look really beautiful in motion (that's according to my brain so I might be wrong). Start with this: Now everywhere you have black in the…
When I go to use the mask tools it looks like I've used the layer brush on it rather than the traditional grey colouring. Technically it still functions as a mask but I'd like the grey masking back. Any help would be appreciated! See attached. Thanks.
Hey. LOD's done, tweaked for different characters done and tested. Had some problems finding test files for Alan and Mark. And it gets in to (too much?) clipping on the knights shoulders. Also added 2 colors. Everything is pretty well sat up, so i think i only need to do texture tweaks :) Here's a picture with the mask on…
I had a conversation with someone about texturing. The individual is not into 3D but he is fascinated by the technical aspects of games. I demonstrated my process. I have 1 folder per material with a mask on the folder which i create with a lasso tool. For example, if I were to texture a wheel, I would have a folder for…
Hello Polycount, I've been practising my sculpting technique in zbrush and expanding my knowledge of the tools. Right now I'm just practising making a few rocks. While i'm fine for the most part there is a common problem I have come across which I want to eliminate entirely. In the example below im using the…
So I tick the box, select production quality from the drop down and render hoping to get a mask out so I can composite a skybox in later. The mask is not accurate and there is a 1-2 pixel outline around everything when I use the alpha channel as a mask. What I'm I doing wrong I thought this would work.