These weird "masks" appeared on my model while polypainting. They don't show up when the paint is turned off. However, they don't appear to be true masks as they can't be cleared and inverting just adds another mask upon it. It also seems that they are part of certain quads since they diminish with subdivs (and completely disappears at the third lowest).
Anyone have an idea on how to get rid of this?
Replies
you could try painting the existing material over it again, or fill object (again material only or you'll delete your polypaint of course)
Try filling the model with your desired material to see if they go away.